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    [Pedido] Mod Capture Frag.

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    1[Pedido] Mod Capture Frag. Empty [Pedido] Mod Capture Frag. Sáb Nov 14, 2015 12:35 pm

    *[Sempai]*

    *[Sempai]*
    Miembro
    Miembro
    !!Hola Amigos Feliz tarde! Tanto tiempo sin vernos y sin subirles un server, es que habia perdido esta cuenta y la tuve que recuperar Smile bueno amigos le traje un pedido que muchas personas me lo han pedido es un Mod, O Un Evento llamado Capture Frag.

    ¿De Que Se Trata?-Se trata de war, y capturar una bandera verde u Azul. Smile

    Bueno Empezemos.

    1.Se Van A Mods (En La Carpeta De su Server) y copean y pegan un archivo xml
    ahi mismo en esa carpeta y le ponen el nombre de Capture The Flag Event
    Y dentro ponen esto:


    <?xml version="1.0" encoding="utf-8"?>
    <mod name="CTF" version="1.0" author="Doggynub" contact="otland.net" enabled="yes">
    <config name="toto"><![CDATA[

    --[[ Storage Settings]]--


    Owner = 1900 -- put empty storage

    FLAG2_INn = 4000 -- put empty storage

    FLAG_IN = 4001 -- put empty storage

    TEAM1_FLAGS = 3030 -- put empty storage

    TEAM2_FLAGS = 3031 -- put empty storage

    Event_Start = 3032 -- put empty storage

    Event_timeend = 3033 -- put empty storage

    Event_Tile_Close = 3039 -- put empty storage

    joined = 2023 --put empty storage

    Timer = 1010 --put empty storage

    --------------------------------------


    --[[ Places setting ]]--


    BLUE_FLAG = {x=465,y=663,z=7} -- Lugar Bandera azul

    RED_FLAG = {x=527,y=701,z=7} -- Lugar Bandera roja

    Tp_Place = {x=164,y=46,z=6} -- Lugar donde el telepuerto evento se va a crear.

    Wait_Place = {x=521,y=650,z=7} -- Los jugadores de posiciones del teleport seran enviado cuando el evento empieze

    frompos = {x=521,y=647,z=7} --empezar a metros cuadrados en la sala de espera (1 piso)

    topos = {x=496,y=672,z=7} -- finales metros cuadrados en la sala de espera (1 piso)

    Red_Position = {x=509,y=698,z=7} -- Red team temple pos

    Blue_Position = {x=459,y=657,z=7} -- Blue team temple pos



    ---------------------------------------


    --[[Event setting ]]--


    Event_WaitTime = 5 -- tiempo para la coleccion de jugador el evento se iniciara (en minutos)

    Event_MaxTime = 30 --- en minutos (este es el tiempo maximo para un evento de funcionamiento bb)

    Players_Speed = 2000 -- poner el nivel de velocidad de base en el evento (como si desea que la velocidad de lvl 300 entonces Wright 300)

    Flag_Holder_Speed = 2000 -- [Old-Style caracteristica] de velocidad para el jugador cuando tienen la bandera mejor no aumentar.

    TEAM2_NAME = "Red" -- team 2 name

    TEAM1_NAME = "Green" -- team 1 name

    FLAG_SCORE = 3 -- anotar cuando el equipo se gana

    Teleport_On_Score = false -- este transportara a todos los de su posicion en el equipo principal cuando una veintena uno una bandera, realizar manifestaciones falsas para desactivarlo.

    Players_Least_Number = 2 -- esto significa que si hay menos de 2 jugadores se unieron al evento sera cancelado

    Min_Join_Level = 80 -- min lvl para un jugador a unirse al evento

    rewards_random = {
    [60] = { -- Rewards of 60% , if it is then it will randomly give one of the items in the items verible if there you put more than one item there
    items = {9971,9971,9971}
    },

    [30] = { -- Rewards of 30%
    items = {9971,9971,9971}
    },


    [10] = { -- Rewards of 10%
    items = {9971,9971,9971}
    }
    }


    ]]></config>
    <lib name="CTF-lib"><![CDATA[
    function isTeamTwo(cid)
    return (isPlayer(cid) and getPlayerStorageValue(cid,5054) > -1)
    end
    function isTeamOne(cid)
    return (isPlayer(cid) and getPlayerStorageValue(cid,5055) > -1)
    end
    function resetTheTeams(cid)
    return (isPlayer(cid) and setPlayerStorageValue(cid,5054,-1) and setPlayerStorageValue(cid,5055,-1))
    end
    function setflagOwner(cid)
    return setPlayerStorageValue(cid,Owner,1)
    end
    function flagOwner(cid)
    return (isPlayer(cid) and getPlayerStorageValue(cid,Owner) > 0)
    end
    function releaseBF(cid)
    setGlobalStorageValue(FLAG_IN,-1)
    setPlayerStorageValue(cid,103, 0)
    setPlayerStorageValue(cid,Owner,-1)
    return true
    end
    function releaseRF(cid)
    setGlobalStorageValue(FLAG2_INn,-1)
    setPlayerStorageValue(cid,103, 0)
    setPlayerStorageValue(cid,Owner,-1)
    return true
    end
    function setFirstTeam(cid)
    return setPlayerStorageValue(cid,5055,1)
    end
    function setSecondTeam(cid)
    return setPlayerStorageValue(cid,5054,2)
    end
    function addToRed()
    return setGlobalStorageValue(TEAM2_FLAGS,getGlobalStorageValue(TEAM2_FLAGS)+1)
    end
    function addToBlue()
    return setGlobalStorageValue(TEAM1_FLAGS,getGlobalStorageValue(TEAM1_FLAGS)+1)
    end
    function getBlueScore()
    return getGlobalStorageValue(TEAM1_FLAGS)
    end
    function getRedScore()
    return getGlobalStorageValue(TEAM2_FLAGS)
    end
    function getTheSpeed(level)
    value = (220 +(2 *(level -1)))
    return value
    end

    function resetTheStorage()
    setGlobalStorageValue(Event_Start,-1)
    setGlobalStorageValue(Event_timeend,-1)
    setGlobalStorageValue(TEAM1_FLAGS,0)
    setGlobalStorageValue(FLAG2_INn,-1)
    setGlobalStorageValue(FLAG_IN,-1)
    setGlobalStorageValue(TEAM2_FLAGS,0)
    return true
    end
    function blueStolen()
    return getGlobalStorageValue(FLAG_IN)
    end
    function redStolen()
    return getGlobalStorageValue(FLAG2_INn)
    end
    function giveReward(cid)
    local t = math.random(1,100)
    if t <= 10 then
    local rare = rewards_random[10].items[math.random(1,#rewards_random[10].items)]
    doPlayerAddItem(cid,rare,1)
    doPlayerSendTextMessage(cid,25,"Rare rate Reward : you won "..getItemNameById(rare)..".")

    elseif t > 10 and t <= 40 then
    local semi = rewards_random[30].items[math.random(1,#rewards_random[30].items)]
    doPlayerAddItem(cid,semi,1)
    doPlayerSendTextMessage(cid,25,"Semi rate Reward : you won "..getItemNameById(semi)..".")


    elseif t > 40 then
    local aver = rewards_random[60].items[math.random(1,#rewards_random[60].items)]
    doPlayerAddItem(cid,aver,1)
    doPlayerSendTextMessage(cid,25,"Averege rate Reward : you won "..getItemNameById(aver)..".")
    end
    return true
    end
    ]]></lib>
    <event type="login" name="Tutorial Login" event="script"><![CDATA[
    domodlib('toto')
    domodlib('CTF-lib')
    function onLogin(cid)
    if getGlobalStorageValue(Event_Start) < 1 then
    if isTeamOne(cid) or isTeamTwo(cid) then
    resetTheTeams(cid)
    end
    end
    registerCreatureEvent(cid, "Attk")
    registerCreatureEvent(cid, "ctff")
    registerCreatureEvent(cid, "prepare")
    return true
    end
    ]]></event>
    <event type="combat" name="Attk" event="script"><![CDATA[
    domodlib('toto')
    domodlib('CTF-lib')

    function onCombat(cid, target)
    if isTeamOne(cid) and isTeamOne(target) then
    return false
    end
    if isTeamTwo(cid) and isTeamTwo(target) then
    return false
    end
    return true
    end
    ]]></event>
    <event type="statschange" name="prepare" event="script"><![CDATA[
    domodlib('toto')
    domodlib('CTF-lib')

    local corpse_ids = {
    [0] = 3065, -- female
    [1] = 3058 -- male
    }
    function onStatsChange(cid, attacker, type, combat, value)
    if combat == COMBAT_HEALING then
    return true
    end
    if getCreatureHealth(cid) > value then
    return true
    end
    if getGlobalStorageValue(Event_Start) > 0 then
    if flagOwner(cid) then
    if isTeamOne(cid) then
    doItemSetAttribute(doCreateItem(corpse_ids[getPlayerSex(cid)], 1, getThingPos(cid)), "description", "You recognize "..getCreatureName(cid)..". He was killed by "..(isMonster(attacker) and "a "..string.lower(getCreatureName(attacker)) or isCreature(attacker) and getCreatureName(attacker) or "a field item").."[Flag Holder].")
    doTeleportThing(cid,Blue_Position,false)
    doSendMagicEffect(Blue_Position,10)
    doCreatureAddHealth(cid,getCreatureMaxHealth(cid))
    doCreatureAddMana(cid,getCreatureMaxMana(cid))
    releaseRF(cid)
    for _,cid in ipairs(getPlayersOnline()) do
    if isTeamOne(cid) or isTeamTwo(cid) then
    doPlayerSendTextMessage(cid,22,getCreatureName(cid) .. " has died with the "..TEAM2_NAME.." team flag. The flag is returned back to the "..TEAM1_NAME.." team.")
    end
    end
    return false
    elseif isTeamTwo(cid) then
    doItemSetAttribute(doCreateItem(corpse_ids[getPlayerSex(cid)], 1, getThingPos(cid)), "description", "You recognize "..getCreatureName(cid)..". He was killed by "..(isMonster(attacker) and "a "..string.lower(getCreatureName(attacker)) or isCreature(attacker) and getCreatureName(attacker) or "a field item").."[Flag Holder].")
    doTeleportThing(cid,Red_Position,false)
    doSendMagicEffect(Red_Position,10)
    doCreatureAddHealth(cid,getCreatureMaxHealth(cid))
    doCreatureAddMana(cid,getCreatureMaxMana(cid))
    releaseBF(cid)
    for _,cid in ipairs(getPlayersOnline()) do
    if isTeamOne(cid) or isTeamTwo(cid) then
    doPlayerSendTextMessage(cid,22,getCreatureName(cid) .. " has died with the "..TEAM1_NAME.." team flag. The flag is returned back to the "..TEAM1_NAME.." team.")
    end
    end
    return false
    end

    else
    if isTeamOne(cid) or isTeamTwo(cid) then
    doItemSetAttribute(doCreateItem(corpse_ids[getPlayerSex(cid)], 1, getThingPos(cid)), "description", "You recognize "..getCreatureName(cid)..". He was killed by "..(isMonster(attacker) and "a "..string.lower(getCreatureName(attacker)) or isCreature(attacker) and getCreatureName(attacker) or "a field item").."[Normal kill].")
    doTeleportThing(cid,( isTeamTwo(cid) and Red_Position or Blue_Position ),false)
    doSendMagicEffect(Red_Position,10)
    doCreatureAddHealth(cid,getCreatureMaxHealth(cid))
    doCreatureAddMana(cid,getCreatureMaxMana(cid))
    return false
    end
    end

    end
    return true
    end

    ]]></event>
    <movevent type="StepIn" actionid="6000" event="script"><![CDATA[
    domodlib('toto')
    domodlib('CTF-lib')

    function eventEnds()
    doBroadcastMessage('CTF-Event : The '..TEAM2_NAME..' team won and reciaved their reward.')
    for _,cid in ipairs(getPlayersOnline()) do
    if isTeamTwo(cid) then
    doTeleportThing(cid,getTownTemplePosition(getPlayerTown(cid)),false)
    doSendMagicEffect(getTownTemplePosition(getPlayerTown(cid)),10)
    doRemoveConditions(cid,false)
    resetTheTeams(cid)
    doChangeSpeed(cid, getTheSpeed(getPlayerLevel(cid)) - getCreatureSpeed(cid))
    giveReward(cid)

    elseif isTeamOne(cid) then
    doTeleportThing(cid,getTownTemplePosition(getPlayerTown(cid)),false)
    doSendMagicEffect(getTownTemplePosition(getPlayerTown(cid)),10)
    doRemoveConditions(cid,false)
    doPlayerSendTextMessage(cid,22,'Your team have lost.')
    resetTheTeams(cid)
    doChangeSpeed(cid, getTheSpeed(getPlayerLevel(cid)) - getCreatureSpeed(cid))
    end
    end
    addEvent(resetTheStorage,5)
    end
    function onStepIn(cid, item, position, fromPosition)
    if getGlobalStorageValue(Event_Start) > 0 and getGlobalStorageValue(Event_timeend) > 0 then
    if isTeamTwo(cid) and redStolen() < 0 then
    if not flagOwner(cid) then
    doTeleportThing(cid, fromPosition,TRUE)
    doSendMagicEffect(getThingPos(cid),2)
    doPlayerSendTextMessage(cid, 27, "This is your team flag, you cant take it!")
    end
    elseif isTeamTwo(cid) and redStolen() > 0 and blueStolen() < 0 then
    doPlayerSendTextMessage(cid, 27, "Your team's Flag has been stolen, go get it back!")
    doTeleportThing(cid, fromPosition,TRUE)
    doSendMagicEffect(getThingPos(cid),2)
    return true
    end
    if isTeamTwo(cid) and flagOwner(cid) and blueStolen() > 0 and redStolen() < 0 then
    if getRedScore() == FLAG_SCORE -1 then
    addEvent(eventEnds,1000)
    addToRed()
    doTeleportThing(cid, fromPosition,TRUE)
    doChangeSpeed(cid, getTheSpeed(Players_Speed) - getCreatureSpeed(cid) )
    releaseBF(cid)
    for _,tid in ipairs(getPlayersOnline()) do
    if isTeamOne(tid) or isTeamTwo(tid) then
    doPlayerSendTextMessage(tid,22,getCreatureName(cid) .. " have captured the last flag and earned match win to the ".. TEAM2_NAME.." team!")
    end
    end
    else
    releaseBF(cid)
    addToRed()
    doTeleportThing(cid, fromPosition,TRUE)
    doChangeSpeed(cid, getTheSpeed(Players_Speed) - getCreatureSpeed(cid) )
    for _,tid in ipairs(getPlayersOnline()) do
    if isTeamOne(tid) or isTeamTwo(tid) then
    doPlayerSendTextMessage(tid,22,getCreatureName(cid) .. " have captured the flag and earned 1 point to the ".. TEAM2_NAME.." team!")
    if Teleport_On_Score == true then
    doTeleportThing(tid,( isTeamTwo(tid) and Red_Position or Blue_Position ), false)
    doSendMagicEffect(getThingPos(tid),10)
    end
    end
    end
    end
    end
    if isTeamOne(cid) then
    if blueStolen() < 0 and redStolen() > 0 then
    if flagOwner(cid) then
    doPlayerSendTextMessage(cid, 27, "You already holding the flag!")
    doTeleportThing(cid, fromPosition,TRUE)
    doSendMagicEffect(getThingPos(cid),2)
    elseif (not flagOwner(cid)) then
    doPlayerSendTextMessage(cid, 27, "Your Team mates already stole the oponent flag, defend him!")
    doTeleportThing(cid, fromPosition,TRUE)
    doSendMagicEffect(getThingPos(cid),2)
    end
    elseif blueStolen() > 0 and redStolen() < 0 then
    doPlayerSendTextMessage(cid, 27, "Your team's flag is taken you can't capture or steel a flag!")
    doTeleportThing(cid, fromPosition,TRUE)
    doSendMagicEffect(getThingPos(cid),2)
    end
    if redStolen() < 0 and blueStolen() < 0 then
    setGlobalStorageValue(FLAG2_INn,1)
    setflagOwner(cid)
    setPlayerStorageValue(cid,103, os.time()+300)
    doTeleportThing(cid, fromPosition,TRUE)
    doChangeSpeed(cid, getTheSpeed(Flag_Holder_Speed)- getCreatureSpeed(cid) )
    for _,tid in ipairs(getPlayersOnline()) do
    if isTeamOne(tid) or isTeamTwo(tid) then
    doPlayerSendTextMessage(tid,22,getCreatureName(cid) .. " stolen the "..TEAM2_NAME.." team flag!")
    end
    end
    end
    end
    end
    return true
    end
    ]]></movevent>
    <movevent type="StepIn" actionid="3435" event="script"><![CDATA[
    domodlib('toto')
    domodlib('CTF-lib')
    function onStepIn(cid, item, position, lastPosition, fromPosition, toPosition, actor)
    if getStorage(Event_Tile_Close) > 0 then
    if getPlayerLevel(cid) < Min_Join_Level then
    doTeleportThing(cid,fromPosition,false)
    doSendMagicEffect(fromPosition,10)
    doPlayerSendTextMessage(cid,21,"Only players of level "..Min_Join_Level.." are allowed to pass.")
    else
    doTeleportThing(cid,Wait_Place,false)
    doSendMagicEffect(Wait_Place,10)
    end
    else
    doTeleportThing(cid,fromPosition,false)
    doSendMagicEffect(fromPosition,10)
    doPlayerSendTextMessage(cid,21,"Come back later, event is closed now.")
    end
    return true
    end

    ]]></movevent>
    <movevent type="StepIn" actionid="6001" event="script"><![CDATA[
    domodlib('toto')
    domodlib('CTF-lib')

    function eventEnded()
    if getGlobalStorageValue(Event_Start) > 0 and getGlobalStorageValue(Event_timeend) > 0 then
    doBroadcastMessage('CTF-Event : The '.. TEAM1_NAME..' team won and reciaved their reward.')
    for _,cid in ipairs(getPlayersOnline()) do
    if isTeamOne(cid) then
    doTeleportThing(cid,getTownTemplePosition(getPlayerTown(cid)),false)
    doSendMagicEffect(getTownTemplePosition(getPlayerTown(cid)),10)
    doRemoveConditions(cid,false)
    resetTheTeams(cid)
    doChangeSpeed(cid, getTheSpeed(getPlayerLevel(cid)) - getCreatureSpeed(cid))
    giveReward(cid)
    elseif isTeamTwo(cid) then
    doTeleportThing(cid,getTownTemplePosition(getPlayerTown(cid)),false)
    doSendMagicEffect(getTownTemplePosition(getPlayerTown(cid)),10)
    doRemoveConditions(cid,false)
    doPlayerSendTextMessage(cid,22,'Your team have lost.')
    resetTheTeams(cid)
    doChangeSpeed(cid, getTheSpeed(getPlayerLevel(cid)) - getCreatureSpeed(cid))
    end
    end
    end
    addEvent(resetTheStorage,5)
    end
    function onStepIn(cid, item, position, fromPosition)
    if getGlobalStorageValue(Event_Start) > 0 and getGlobalStorageValue(Event_timeend) > 0 then
    if isTeamOne(cid) and blueStolen() < 0 then
    if not flagOwner(cid) then
    doTeleportThing(cid, fromPosition,TRUE)
    doSendMagicEffect(getThingPos(cid),2)
    doPlayerSendTextMessage(cid, 27, "This is your team flag, you cant take it!")
    end
    elseif isTeamOne(cid) and blueStolen() > 0 and redStolen() < 0 then
    doPlayerSendTextMessage(cid, 27, "Your team's Flag has been stolen, go get it back!")
    doTeleportThing(cid, fromPosition,TRUE)
    doSendMagicEffect(getThingPos(cid),2)
    return true
    end
    if isTeamOne(cid) and flagOwner(cid) and redStolen() > 0 and blueStolen() < 0 then
    if getBlueScore() == FLAG_SCORE -1 then
    addEvent(eventEnded,1000)
    addToBlue()
    doTeleportThing(cid, fromPosition,TRUE)
    doChangeSpeed(cid, getTheSpeed(Players_Speed) - getCreatureSpeed(cid) )
    releaseRF(cid)
    for _,tid in ipairs(getPlayersOnline()) do
    if isTeamOne(tid) or isTeamTwo(tid) then
    doPlayerSendTextMessage(tid,22,getCreatureName(cid) .. " have captured the last flag and earned match win to the ".. TEAM1_NAME.." team!")
    end
    end
    else
    releaseRF(cid)
    addToBlue()
    doTeleportThing(cid, fromPosition,TRUE)
    doChangeSpeed(cid, getTheSpeed(Players_Speed) - getCreatureSpeed(cid) )
    for _,tid in ipairs(getPlayersOnline()) do
    if isTeamOne(tid) or isTeamTwo(tid) then
    doPlayerSendTextMessage(tid,22,getCreatureName(cid) .. " have captured the flag and earned 1 point to the ".. TEAM1_NAME.." team!")
    if Teleport_On_Score == true then
    doTeleportThing(tid,( isTeamTwo(tid) and Red_Position or Blue_Position ), false)
    doSendMagicEffect(getThingPos(tid),10)
    end
    end
    end
    end
    end
    if isTeamTwo(cid) then
    if blueStolen() > 0 and redStolen() < 0 then
    if flagOwner(cid) then
    doPlayerSendTextMessage(cid, 27, "You already holding the flag!")
    doTeleportThing(cid, fromPosition,TRUE)
    doSendMagicEffect(getThingPos(cid),2)
    elseif (not flagOwner(cid)) then
    doPlayerSendTextMessage(cid, 27, "Your Team mates already stole the oponent flag, defend him!")
    doTeleportThing(cid, fromPosition,TRUE)
    doSendMagicEffect(getThingPos(cid),2)
    end
    elseif redStolen() > 0 and blueStolen() < 0 then
    doPlayerSendTextMessage(cid, 27, "Your team's flag is taken you can't capture or steel a flag!")
    doTeleportThing(cid, fromPosition,TRUE)
    doSendMagicEffect(getThingPos(cid),2)
    end
    if blueStolen() < 0 and redStolen() < 0 then
    setGlobalStorageValue(FLAG_IN,1)
    setflagOwner(cid)
    setPlayerStorageValue(cid,103, os.time()+300)
    doTeleportThing(cid, fromPosition,TRUE)
    doChangeSpeed(cid, getTheSpeed(Flag_Holder_Speed)- getCreatureSpeed(cid) )
    for _,tid in ipairs(getPlayersOnline()) do
    if isTeamOne(tid) or isTeamTwo(tid) then
    doPlayerSendTextMessage(tid,22,getCreatureName(cid) .. " stolen the "..TEAM1_NAME.." team flag!")
    end
    end
    end
    end
    end
    return true
    end
    ]]></movevent>
    <globalevent name="ctf" interval="900" event="script"><![CDATA[
    domodlib('toto')
    domodlib('CTF-lib')
    local players = {}
    local bmale = createConditionObject(CONDITION_OUTFIT)
    setConditionParam(bmale, CONDITION_PARAM_TICKS, -1)
    addOutfitCondition(bmale, {lookType = math.random(128,134), lookHead = 115, lookBody =114, lookLegs = 81, lookFeet = 81, lookTypeEx = 0, lookAddons = 3})

    local bfemale = createConditionObject(CONDITION_OUTFIT)
    setConditionParam(bfemale, CONDITION_PARAM_TICKS, -1)
    addOutfitCondition(bfemale, {lookType = math.random(136,142), lookHead = 115, lookBody =114, lookLegs = 81, lookFeet = 81, lookTypeEx = 0, lookAddons = 3})

    local rmale = createConditionObject(CONDITION_OUTFIT)
    setConditionParam(rmale, CONDITION_PARAM_TICKS, -1)
    addOutfitCondition(rmale, {lookType = math.random(128,134), lookHead = 94, lookBody = 94, lookLegs = 94, lookFeet = 94, lookTypeEx = 0, lookAddons = 3})

    local rfemale = createConditionObject(CONDITION_OUTFIT)
    setConditionParam(rfemale, CONDITION_PARAM_TICKS, -1)
    addOutfitCondition(rfemale, {lookType = math.random(136,142),lookHead = 94, lookBody = 94, lookLegs = 94, lookFeet = 94, lookTypeEx = 0, lookAddons = 3})
    local fight = createConditionObject(CONDITION_INFIGHT)
    setConditionParam(fight, CONDITION_PARAM_TICKS, -1)
    function eventEnd()
    if getGlobalStorageValue(Event_Start) > 0 and getGlobalStorageValue(Event_timeend) > 0 then
    if getRedScore() > getBlueScore() then
    doBroadcastMessage('CTF-Event : The '.. TEAM2_NAME..' team won and recieved their reward.')
    for _,cid in ipairs(getPlayersOnline()) do
    if isTeamTwo(cid) then
    doTeleportThing(cid,getTownTemplePosition(getPlayerTown(cid)),false)
    doSendMagicEffect(getTownTemplePosition(getPlayerTown(cid)),10)
    doRemoveConditions(cid,false)
    resetTheTeams(cid)
    doChangeSpeed(cid, getTheSpeed(getPlayerLevel(cid)) - getCreatureSpeed(cid))
    giveReward(cid)
    elseif isTeamOne(cid) then
    doTeleportThing(cid,getTownTemplePosition(getPlayerTown(cid)),false)
    doSendMagicEffect(getTownTemplePosition(getPlayerTown(cid)),10)
    doRemoveConditions(cid,false)
    doPlayerSendTextMessage(cid,22,'Your team have lost.')
    resetTheTeams(cid)
    doChangeSpeed(cid, getTheSpeed(getPlayerLevel(cid)) - getCreatureSpeed(cid))
    end
    end

    elseif getRedScore() < getBlueScore() then
    doBroadcastMessage('CTF-Event : The '.. TEAM1_NAME..' team won and recieved their reward.')
    for _,cid in ipairs(getPlayersOnline()) do
    if isTeamOne(cid) then
    doTeleportThing(cid,getTownTemplePosition(getPlayerTown(cid)),false)
    doSendMagicEffect(getTownTemplePosition(getPlayerTown(cid)),10)
    doRemoveConditions(cid,false)
    resetTheTeams(cid)
    doChangeSpeed(cid, getTheSpeed(getPlayerLevel(cid)) - getCreatureSpeed(cid))
    giveReward(cid)
    elseif isTeamTwo(cid) then
    doTeleportThing(cid,getTownTemplePosition(getPlayerTown(cid)),false)
    doSendMagicEffect(getTownTemplePosition(getPlayerTown(cid)),10)
    doRemoveConditions(cid,false)
    doPlayerSendTextMessage(cid,22,'Your team have lost.')
    resetTheTeams(cid)
    doChangeSpeed(cid, getTheSpeed(getPlayerLevel(cid)) - getCreatureSpeed(cid))
    end
    end
    elseif getRedScore() == getBlueScore() then
    doBroadcastMessage('CTF-Event : The Event ended with a draw between both teams.')
    for _,cid in ipairs(getPlayersOnline()) do
    if isTeamTwo(cid) or isTeamOne(cid) then
    doTeleportThing(cid,getTownTemplePosition(getPlayerTown(cid)),false)
    doSendMagicEffect(getTownTemplePosition(getPlayerTown(cid)),10)
    doRemoveConditions(cid,false)
    doPlayerSendTextMessage(cid,22,'It was a draw between both teams.')
    resetTheTeams(cid)
    doChangeSpeed(cid, getTheSpeed(getPlayerLevel(cid)) - getCreatureSpeed(cid))
    end
    end

    end
    addEvent(resetTheStorage,1000)
    end
    end

    function eventStart()
    doSetStorage(Event_Tile_Close,-1)
    setGlobalStorageValue(Event_timeend,1)
    setGlobalStorageValue(Timer, os.time() + Event_MaxTime*60)
    addEvent(eventEnd,Event_MaxTime*60*1000)



    for v = frompos.x , topos.x do
    for k = frompos.y , topos.y do
    for i = 1, 200 do
    position = {x = v, y = k, z = 7, stackpos = i}
    pid = getThingfromPos(position).uid
    if(pid ~= nil and isPlayer(pid)) then
    table.insert(players, pid)
    end
    end
    end
    end
    if math.mod(#players, 2) ~= 0 then
    doTeleportThing(players[#players],getTownTemplePosition(getPlayerTown(players[#players])),false)
    doSendMagicEffect(getThingPosition(players[#players]),10)
    doPlayerSendTextMessage(players[#players], 19, "Sorry, you have been kicked from event to balance teams.")
    table.remove(players)
    end
    if #players < Players_Least_Number then
    doBroadcastMessage("CTF event was cancelled because less than "..Players_Least_Number.." players joined")
    resetTheStorage()
    if #players > 0 then
    for i = 1,#players do
    doTeleportThing(players[i],getTownTemplePosition(getPlayerTown(players[i])),false)
    doSendMagicEffect(getThingPos(players[i]), 10)
    end
    end
    else
    doBroadcastMessage("CTF started")
    for i = 1, math.floor(#players/2) do
    setFirstTeam(players[i])
    end
    for i = math.floor(#players/2)+1 , #players do
    setSecondTeam(players[i])
    end
    for _,cid in ipairs(getPlayersOnline()) do
    if isTeamOne(cid) then
    if getPlayerSex(cid) == 1 then
    doAddCondition(cid, bmale)
    elseif getPlayerSex(cid) ~= 1 then
    doAddCondition(cid, bfemale)
    end
    doAddCondition(cid, fight)
    doTeleportThing(cid,Blue_Position,false)
    doSendMagicEffect(Blue_Position, 10)
    doChangeSpeed(cid, getTheSpeed(Players_Speed) - getCreatureSpeed(cid))
    elseif isTeamTwo(cid) then
    if getPlayerSex(cid) == 1 then
    doAddCondition(cid, rmale)
    elseif getPlayerSex(cid) ~= 1 then
    doAddCondition(cid, rfemale)
    end
    doAddCondition(cid, fight)
    doTeleportThing(cid,Red_Position,false)
    doSendMagicEffect(Red_Position, 10)
    doChangeSpeed(cid, getTheSpeed(Players_Speed) - getCreatureSpeed(cid))
    end
    end
    players = {}

    end
    end
    function onThink(interval)
    if getGlobalStorageValue(Event_Start) < 0 then
    setGlobalStorageValue(Event_Start,1)
    doSetStorage(Event_Tile_Close,1)
    doBroadcastMessage("CTF event is opened and teleport is created. It will start in "..Event_WaitTime.." minutes.")
    players = {}
    if getTileItemById(Tp_Place, 1387).uid < 1 then
    doItemSetAttribute(doCreateItem(1387,1, Tp_Place), "aid", 3435)
    end

    f= Event_WaitTime - 1
    for i = 1,Event_WaitTime-1 do
    addEvent(doBroadcastMessage,i*60*1000,"CTF event is opened and teleport is created. It will start in "..f.." minutes.")
    f= f-1
    end
    addEvent(eventStart,Event_WaitTime*60*1000)
    end
    return true
    end
    ]]></globalevent>
    <event type="think" name="ctff" event="script"><![CDATA[
    domodlib('toto')
    domodlib('CTF-lib')

    local bl = BLUE_FLAG
    local re = RED_FLAG
    function onThink(interval)
    if getGlobalStorageValue(Event_Start) > 0 and getGlobalStorageValue(Event_timeend) > 0 then
    if redStolen() < 0 then
    doSendAnimatedText(re,"FLAG!",TEXTCOLOR_DARKRED)
    doSendMagicEffect(re, CONST_ME_SOUND_RED)
    end
    if blueStolen() < 0 then
    doSendAnimatedText(bl,"FLAG!",TEXTCOLOR_GREEN)
    doSendMagicEffect(bl, CONST_ME_SOUND_GREEN)
    end
    for _, cid in ipairs(getPlayersOnline()) do
    if flagOwner(cid) then
    if isTeamOne(cid) or isTeamTwo(cid) then
    if hasCondition(cid,CONDITION_HASTE) then
    doRemoveCondition(cid,CONDITION_HASTE)
    end
    end
    pl = getThingPos(cid)
    if isTeamTwo(cid) then
    if getPlayerStorageValue(cid,103) < os.time() then
    releaseBF(cid)
    for _,cid in ipairs(getPlayersOnline()) do
    if isTeamOne(cid) or isTeamTwo(cid) then
    doPlayerSendTextMessage(cid,22,getCreatureName(cid) .. " wasted 5 minutes with FLAG."..TEAM2_NAME.." flag is again on spawn!")
    end
    end
    else
    doSendAnimatedText(pl,"FLAG!",TEXTCOLOR_GREEN)
    doSendMagicEffect(pl, CONST_ME_SOUND_GREEN)
    end
    elseif isTeamOne(cid) then
    if getPlayerStorageValue(cid,103) < os.time() then
    releaseRF(cid)
    for _,cid in ipairs(getPlayersOnline()) do
    if isTeamOne(cid) or isTeamTwo(cid) then
    doPlayerSendTextMessage(cid,22,getCreatureName(cid) .. " wasted 5 minutes with FLAG."..TEAM1_NAME.." flag is again on spawn!")
    end
    end
    else
    doSendAnimatedText(pl,"FLAG!",COLOR_RED)
    doSendMagicEffect(pl, CONST_ME_SOUND_RED)
    end
    end
    end
    end
    end
    return true
    end
    ]]></event>
    <globalevent name="timer" interval="0.4" event="script"><![CDATA[
    domodlib('toto')
    domodlib('CTF-lib')

    function onThink(interval)
    for _,cid in ipairs(getPlayersOnline()) do
    if isTeamOne(cid) or isTeamTwo(cid) then
    if getGlobalStorageValue(Event_Start) > 0 and getGlobalStorageValue(Event_timeend) > 0 then
    if getGlobalStorageValue(Timer)- os.time() >= 0 then
    doPlayerSendCancel(cid, "Time -> ".. os.date("%M:%S ",getGlobalStorageValue(Timer)- os.time()) .. " | ".. TEAM1_NAME.." Score : "..getBlueScore(cid).."/"..FLAG_SCORE.." captures | ".. TEAM2_NAME.." Score : "..getRedScore(cid).."/"..FLAG_SCORE.." captures")
    end
    end
    end
    end
    return true
    end
    ]]></globalevent>
    <globalevent name="starting" type="startup" event="script"><![CDATA[
    domodlib('toto')
    domodlib('CTF-lib')
    function onStartup()
    resetTheStorage()

    return true
    end
    ]]></globalevent>
    </mod>



    POSDATA SOLO EDITAR EL MOD LO QUE ESTE TRADUCIDO, LO QUE
    NO... PSS SI LE MUEVEN ALGO LO ARRUINAN



    ¿Como Funciona? Cuando entren a su server que ya allan echo todo, escriben /Commands o !Commands. y les saldra el comando de activacion Smile Feliz Dia Espero que le sirva cualquier duda estoy a la orden.

    Recuerdes +Rep Smile

    "Todos Los Derechos Son Reservador".

    *[Sempai]* 100% Puntual.

    "Cualquier persona que intente llevar este mod a otro sitio de forum, No Lo baneare yo, pero hablare con el Adm Maya Smile

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