[Tienes que estar registrado y conectado para ver este vínculo] escribió:Como hago para que el Gm haga el reset para todo los player con ese script? se puede?
esto es el sistema de reset cuando player llega a cierto level manda reset
- Código:
function onSay(cid, words, param)
--[Configuracions de Condiciones]__
config = { --[[verdadero / Falso]]
needPa = false, -- Necesitas Premium Account? [true / false]
needPz = false, -- Necesita estar en Protection Zone? [true / false]
battle = false, -- Precisa estar sin Batle para Resetar? [true / false]
withe = true, -- Players PK Withe pueden Resetar? [true / false]
red = true, -- Players PK Red pueden Resetar? [true / false]
tp = false, -- Teletransportar para el Templo despues de resetear? [true / false]
look = true, -- Mostrar Resets en el Look de el Player? [true / false]
addLimite = true, -- Abilitar Limite de Resets? [true / false]
setClasse = false, -- Cambiar de vocacion cuando resetie? [true / false]
storage = 1020, -- Storage [valor]
--[Configuracion de Reset]__
resetStatus = {
player = getPlayerGUID(cid), -- Noo cambiar.
lvl = 700000 , -- Level Necesario para Resetar. [valor]
lvlreset = 10000, -- Level con el que apareceras despues del Reset. [valor]
limite = 100, -- Máximo de resets que un player puede tener. [valor]
newClasse = 1, -- Id de la vocacion que obtendras despues de la Reset. [valor]
tempo= 5 -- Tiempo de un Player para deslogear para Resetar. En segundos. [valor]
},
}
--[Funciones]__
function getPlayerRebirth(cid)
local Info = db.getResult("SELECT `Rebirths` FROM `players` WHERE `id` = " .. getPlayerGUID(cid) .. " LIMIT 1")
if Info:getID() ~= LUA_ERROR then
local rebs= Info:getDataInt("Rebirths")
Info:free()
return rebs
end
return LUA_ERROR
end
function doAddRebirth(cid, rebs)
db.executeQuery("UPDATE `players` SET `Rebirths` = `Rebirths` + " .. rebs .. " WHERE `id` = " .. getPlayerGUID(cid) .. ";")
end
function Reseting(cid)
resets = getResets(cid)
setPlayerStorageValue(cid,config.storage,resets+1)
doAddRebirth(cid,getPlayerRebirth(cid) + 1)
doTeleportThing(cid, getTownTemplePosition(getPlayerTown(cid)))
doPlayerSetVocation(cid, config.resetStatus.newClasse)
doRemoveCreature(cid)
db.executeQuery("UPDATE `players` SET `description` = ' [Reset "..resets.."]' WHERE `players`.`id` = "..config.resetStatus.player)
db.executeQuery("UPDATE `players` SET `level` = "..config.resetStatus.lvlreset..", `experience` = 0 WHERE `id` = "..config.resetStatus.player)
return TRUE
end
function noAll(cid)
resets = getResets(cid)
setPlayerStorageValue(cid,config.storage,resets+1)
doRemoveCreature(cid)
db.executeQuery("UPDATE `players` SET `level` = "..config.resetStatus.lvlreset..", `experience` = 0 WHERE `id` = "..config.resetStatus.player)
db.executeQuery("UPDATE `players` SET `description` = '' WHERE `players`.`id` = "..config.resetStatus.player)
return TRUE
end
function noTeleporting(cid)
resets = getResets(cid)
setPlayerStorageValue(cid,config.storage,resets+1)
doPlayerSetVocation(cid, config.resetStatus.newClasse)
doRemoveCreature(cid)
db.executeQuery("UPDATE `players` SET `level` = "..config.resetStatus.lvlreset..", `experience` = 0 WHERE `id` = "..config.resetStatus.player)
db.executeQuery("UPDATE `players` SET `description` = ' [Reset "..resets.."]' WHERE `players`.`id` = "..config.resetStatus.player)
return TRUE
end
function noLook(cid)
resets = getResets(cid)
setPlayerStorageValue(cid,config.storage,resets+1)
doPlayerSetVocation(cid, config.resetStatus.newClasse)
doTeleportThing(cid, getTownTemplePosition(getPlayerTown(cid)))
doRemoveCreature(cid)
db.executeQuery("UPDATE `players` SET `level` = "..config.resetStatus.lvlreset..", `experience` = 0 WHERE `id` = "..config.resetStatus.player)
db.executeQuery("UPDATE `players` SET `description` = '' WHERE `players`.`id` = "..config.resetStatus.player)
return TRUE
end
function noClasse(cid)
resets = getResets(cid)
setPlayerStorageValue(cid,config.storage,resets+1)
doTeleportThing(cid, getTownTemplePosition(getPlayerTown(cid)))
doRemoveCreature(cid)
db.executeQuery("UPDATE `players` SET `description` = ' [Reset "..resets.."]' WHERE `players`.`id` = "..config.resetStatus.player)
db.executeQuery("UPDATE `players` SET `level` = "..config.resetStatus.lvlreset..", `experience` = 0 WHERE `id` = "..config.resetStatus.player)
return TRUE
end
function setClasse(cid)
resets = getResets(cid)
setPlayerStorageValue(cid,config.storage,resets+1)
doPlayerSetVocation(cid, config.resetStatus.newClasse)
doRemoveCreature(cid)
db.executeQuery("UPDATE `players` SET `description` = '' WHERE `players`.`id` = "..config.resetStatus.player)
db.executeQuery("UPDATE `players` SET `level` = "..config.resetStatus.lvlreset..", `experience` = 0 WHERE `id` = "..config.resetStatus.player)
return TRUE
end
function look(cid)
resets = getResets(cid)
setPlayerStorageValue(cid,config.storage,resets+1)
doRemoveCreature(cid)
db.executeQuery("UPDATE `players` SET `description` = ' [Reset "..resets.."]' WHERE `players`.`id` = "..config.resetStatus.player)
db.executeQuery("UPDATE `players` SET `level` = "..config.resetStatus.lvlreset..", `experience` = 0 WHERE `id` = "..config.resetStatus.player)
return TRUE
end
function teleporting(cid)
resets = getResets(cid)
setPlayerStorageValue(cid,config.storage,resets+1)
doTeleportThing(cid, getTownTemplePosition(getPlayerTown(cid)))
doRemoveCreature(cid)
db.executeQuery("UPDATE `players` SET `description` = '' WHERE `players`.`id` = "..config.resetStatus.player)
db.executeQuery("UPDATE `players` SET `level` = "..config.resetStatus.lvlreset..", `experience` = 0 WHERE `id` = "..config.resetStatus.player)
return TRUE
end
function getResets(cid)
resets = getPlayerStorageValue(cid,config.storage)
if resets < 0 then
resets = 0
end
return resets
end
local resets = getResets(cid)
local needLvl ="Necesitas mas "..config.resetStatus.lvl-getPlayerLevel(cid).." levels para resetar."
local msg ="~~[Reset: "..getResets(cid).."]~~ 'Reseteaste! Seras Deslogeado en "..config.resetStatus.tempo.." Segundos."
--[Condiciones]__
if(config.needPz == true) and (getTilePzInfo(getCreaturePosition(cid)) == FALSE) then
doPlayerSendTextMessage(cid,22,"Necesitas estar en pz wen.")
return TRUE
elseif(config.addLimite == true) and (getResets(cid) == config.resetStatus.limite) then
doPlayerSendTextMessage(cid, 22, "Tienes maximo de resets.")
return TRUE
elseif(config.withe == false) and (getCreatureSkullType(cid) == 3) then
doPlayerSendTextMessage(cid,22,"Estas PK White, por Eso no puedes resetear.")
return TRUE
elseif(config.red == false) and (getCreatureSkullType(cid) == 4) then
doPlayerSendTextMessage(cid,22,"Estas PK Red, por Eso no puedes resetear.")
return TRUE
elseif(config.needPa == true) and not isPremium(cid) then
doPlayerSendTextMessage(cid,22,"Necesitas premi pa resetear.")
return TRUE
elseif(config.battle == true) and (getCreatureCondition(cid, CONDITION_INFIGHT) == TRUE) then
doPlayerSendTextMessage(cid,22,"Necesitas estar sin Battle para Resetear.")
return TRUE
elseif getPlayerLevel(cid) >= config.resetStatus.lvl and (config.tp == true) and (config.look == true) and (config.setClasse == true) then
addEvent(Reseting, config.resetStatus.tempo* 1000, cid)
elseif getPlayerLevel(cid) >= config.resetStatus.lvl and (config.tp == false) and (config.look == false) and (config.setClasse == false) then
addEvent(noAll, config.resetStatus.tempo* 1000, cid)
elseif getPlayerLevel(cid) >= config.resetStatus.lvl and (config.tp == false) and (config.look == true) and (config.setClasse == true) then
addEvent(noTeleporting, config.resetStatus.tempo* 1000, cid)
elseif getPlayerLevel(cid) >= config.resetStatus.lvl and (config.tp == true) and (config.look == false) and (config.setClasse == true) then
addEvent(noLook, config.resetStatus.tempo* 1000, cid)
elseif getPlayerLevel(cid) >= config.resetStatus.lvl and (config.tp == true) and (config.look == true) and (config.setClasse == false) then
addEvent(noClasse, config.resetStatus.tempo* 1000, cid)
elseif getPlayerLevel(cid) >= config.resetStatus.lvl and (config.tp == false) and (config.look == false) and (config.setClasse == true) then
addEvent(setClasse, config.resetStatus.tempo* 1000, cid)
elseif getPlayerLevel(cid) >= config.resetStatus.lvl and (config.tp == false) and (config.look == true) and (config.setClasse == false) then
addEvent(look, config.resetStatus.tempo* 1000, cid)
elseif getPlayerLevel(cid) >= config.resetStatus.lvl and (config.tp == true) and (config.look == false) and (config.setClasse == false) then
addEvent(teleporting, config.resetStatus.tempo* 1000, cid)
elseif doPlayerSendCancel(cid, needLvl) then
doSendMagicEffect(getPlayerPosition(cid), CONST_ME_POFF)
return TRUE
end
if doPlayerPopupFYI(cid, msg) then
end
return TRUE
end
- Código:
ALTER TABLE `players` ADD `rebirths` INT NOT NULL DEFAULT 0;
highscores.php - Código:
<?PHP
$list = $_REQUEST['list'];
$page = $_REQUEST['page'];
switch($list)
{
case "fist":
$id = 0;
$list_name = 'Fist Fighting';
break;
case "club":
$id = 1;
$list_name = 'Club Fighting';
break;
case "sword":
$id = 2;
$list_name = 'Sword Fighting';
break;
case "axe":
$id = 3;
$list_name = 'Axe Fighting';
break;
case "distance":
$id = 4;
$list_name = 'Distance Fighting';
break;
case "shield":
$id = 5;
$list_name = 'Shielding';
break;
case "fishing":
$id = 6;
$list_name = 'Fishing';
break;
}
if(!isset($id))
if($list == "magic")
$list_name = "Magic Level";
elseif($list == "rebirths")
$list_name = "rebirths";
else
{
$list_name = 'Experience';
$list = 'experience';
}
if(count($config['site']['worlds']) > 1)
{
$worlds .= '<i>Select world:</i> ';
foreach($config['site']['worlds'] as $idd => $world_n)
{
if($idd == (int) $_GET['world'])
{
$world_id = $idd;
$world_name = $world_n;
}
}
}
if($idd == (int) $_GET['world'])
{
$world_id = $idd;
$world_name = $world_n;
}
if(!isset($world_id))
{
$world_id = 0;
$world_name = $config['server']['serverName'];
}
$offset = $page * 100;
if(isset($id))
$skills = $SQL->query('SELECT name,online,value,level,vocation,promotion FROM players,player_skills WHERE players.world_id = '.$world_id.' AND players.deleted = 0 AND players.group_id < '.$config['site']['players_group_id_block'].' AND players.id = player_skills.player_id AND player_skills.skillid = '.$id.' ORDER BY value DESC, count DESC LIMIT 101 OFFSET '.$offset);
elseif($list == "magic")
$skills = $SQL->query('SELECT name,online,maglevel,level,vocation,promotion FROM players WHERE players.world_id = '.$world_id.' AND players.deleted = 0 AND players.group_id < '.$config['site']['players_group_id_block'].' AND name != "Account Manager" ORDER BY maglevel DESC, manaspent DESC LIMIT 101 OFFSET '.$offset);
elseif($list == "rebirths")
$skills = $SQL->query('SELECT name,online,rebirths,level,vocation,promotion FROM players WHERE players.world_id = '.$world_id.' AND players.deleted = 0 AND players.group_id < '.$config['site']['players_group_id_block'].' AND name != "Account Manager" ORDER BY rebirths DESC LIMIT 101 OFFSET '.$offset);
elseif($list == "experience")
$skills = $SQL->query('SELECT name,online,level,experience,vocation,promotion FROM players WHERE players.world_id = '.$world_id.' AND players.deleted = 0 AND players.group_id < '.$config['site']['players_group_id_block'].' AND name != "Account Manager" ORDER BY level DESC, experience DESC LIMIT 101 OFFSET '.$offset);
//wyswietlanie wszystkiego
$main_content .= '<TABLE BORDER=0 CELLPADDING=0 CELLSPACING=0 WIDTH=100%><TR><TD><IMG SRC="'.$layout_name.'/images/general/blank.gif" WIDTH=10 HEIGHT=1 BORDER=0></TD><TD><CENTER><H2>Ranking for '.$list_name.' on '.$world_name.'</H2></CENTER><BR>';
$main_content .= '<TABLE BORDER=0 CELLPADDING=0 CELLSPACING=0 WIDTH=100%><TR><TD></TD><TD>
<FORM ACTION="?subtopic=highscores" METHOD=get><INPUT TYPE=hidden NAME=subtopic VALUE=highscores><INPUT TYPE=hidden NAME=list VALUE=experience>
<TABLE WIDTH=100% BORDER=0 CELLSPACING=1 CELLPADDING=4><TR><TD BGCOLOR="'.$config['site']['vdarkborder'].'" CLASS=white><B>World Selection</B></TD></TR><TR><TD BGCOLOR="'.$config['site']['lightborder'].'">
<TABLE BORDER=0 CELLPADDING=1><TR><TD>World: </TD><TD><SELECT SIZE="1" NAME="world"><OPTION VALUE="" SELECTED>(choose world)</OPTION>';
foreach($config['site']['worlds'] as $id => $world_n)
{
$main_content .= '<OPTION VALUE="'.$id.'">'.$world_n.'</OPTION>';
}
$main_content .= '</SELECT> </TD><TD><INPUT TYPE=image NAME="Submit" ALT="Submit" SRC="'.$layout_name.'/images/buttons/sbutton_submit.gif" BORDER=0 WIDTH=120 HEIGHT=18>
</TD></TR></TABLE></TABLE></FORM></TABLE><br><br><TABLE BORDER=0 CELLPADDING=4 CELLSPACING=1 WIDTH=100%></TABLE><TABLE BORDER=0 CELLPADDING=4 CELLSPACING=1 WIDTH=100%><TR BGCOLOR="'.$config['site']['vdarkborder'].'"><TD WIDTH=10% CLASS=whites><B>Rank</B></TD><TD WIDTH=75% CLASS=whites><B>Name</B></TD><TD WIDTH=15% CLASS=whites><b><center>Level</center></B></TD><TD WIDTH=5% CLASS=whites><b><center>Vip Status</center></B></TD>';
if($list == "experience")
$main_content .= '<TD CLASS=whites><b><center>Points</center></B></TD>';
$main_content .= '</TR><TR>';
foreach($skills as $skill)
{
$player = $ots->createObject('Player');
$player->find($skill['name']);
$account = $player->getAccount();
$ban = '';
if($account->isBanned())
$ban = '<font color="red"> [Banished]</font>';
if($number_of_rows < 100)
{
if($list == "magic")
$skill['value'] = $skill['maglevel'];
if($list == "rebirths")
$skill['value'] = $skill['rebirths'];
if($list == "experience")
$skill['value'] = $skill['level'];
if(!is_int($number_of_rows / 2)) { $bgcolor = $config['site']['darkborder']; } else { $bgcolor = $config['site']['lightborder']; } $number_of_rows++;
$main_content .= '<tr bgcolor="'.$bgcolor.'"><td>'.($offset + $number_of_rows).'.</td><td><a href="?subtopic=characters&name='.urlencode($skill['name']).'">'.($skill['online']>0 ? "<font color="green">".$skill['name']."</font>" : "<font color="red">".$skill['name']."</font>").'</a> '.$ban.'<br><small>'.$skill['level'].' '.$vocation_name[$world_id][$skill['promotion']][$skill['vocation']].'</small></td><td><center>'.$skill['value'].'</center></td><td>'.$vipp.'</td> ';
if($list == "experience")
$main_content .= '<td><center>'.$skill['experience'].'</center></td>';
$main_content .= '</tr>';
}
else
$show_link_to_next_page = TRUE;
$vip = $SQL->query('SELECT `player_storage`.`player_id`, `player_storage`.`key`, `players`.`id` FROM `player_storage`, `players` WHERE `player_storage`.`player_id` = '.$player->getId().' AND `key` = 11551;')->fetchall();
if($vip[0]['key'] == 11551)
$vipp = '<center><font color="green"><b>VIP</b></font></center>';
else
$vipp = '<center><font color="red"><b>Non Vip</b></font></center>';
}
$main_content .= '</TABLE><TABLE BORDER=0 CELLPADDING=4 CELLSPACING=1 WIDTH=100%>';
if($page > 0)
$main_content .= '<TR><TD WIDTH=100% ALIGN=right VALIGN=bottom><A HREF="?subtopic=highscores&list='.$list.'&page='.($page - 1).'" CLASS="size_xxs">Previous Page</A></TD></TR>';
if($show_link_to_next_page)
$main_content .= '<TR><TD WIDTH=100% ALIGN=right VALIGN=bottom><A HREF="?subtopic=highscores&list='.$list.'&page='.($page + 1).'" CLASS="size_xxs">Next Page</A></TD></TR>';
$main_content .= '</TABLE></TD><TD WIDTH=5%><IMG SRC="'.$layout_name.'/images/general/blank.gif" WIDTH=1 HEIGHT=1 BORDER=0></TD><TD WIDTH=15% VALIGN=top ALIGN=right><TABLE BORDER=0 CELLPADDING=4 CELLSPACING=1><TR BGCOLOR="'.$config['site']['vdarkborder'].'"><TD CLASS=whites><B>Choose a skill</B></TD></TR><TR BGCOLOR="'.$config['site']['lightborder'].'"><TD><A HREF="?subtopic=highscores&list=experience&world='.$world_id.'" CLASS="size_xs">Experience</A><BR><A HREF="?subtopic=highscores&list=magic&world='.$world_id.'" CLASS="size_xs">Magic</A><BR><A HREF="?subtopic=highscores&list=shield&world='.$world_id.'" CLASS="size_xs">Shielding</A><BR><A HREF="?subtopic=highscores&list=distance&world='.$world_id.'" CLASS="size_xs">Distance</A><BR><A HREF="?subtopic=highscores&list=club&world='.$world_id.'" CLASS="size_xs">Club</A><BR><A HREF="?subtopic=highscores&list=sword&world='.$world_id.'" CLASS="size_xs">Sword</A><BR><A HREF="?subtopic=highscores&list=axe&world='.$world_id.'" CLASS="size_xs">Axe</A><BR><A HREF="?subtopic=highscores&list=fist&world='.$world_id.'" CLASS="size_xs">Fist</A><BR><A HREF="?subtopic=highscores&list=fishing&world='.$world_id.'" CLASS="size_xs">Fishing</A><BR><A HREF="?subtopic=highscores&list=rebirths&world='.$world_id.'" CLASS="size_xs">rebirths</A><BR></TD></TR></TABLE></TD><TD><IMG SRC="'.$layout_name.'/images/general/blank.gif" WIDTH=10 HEIGHT=1 BORDER=0></TD></TR></TABLE>';
$main_content .='autor: <a href="http://otland.net/members/god+batonik/">GoD BaToNiK</a>';
?>
aqui lo tienes
[Tienes que estar registrado y conectado para ver este vínculo] prueba hacer reset con un nuevo player
aqui lo encuentra
[Tienes que estar registrado y conectado para ver este vínculo]
Última edición por [Admin] God Maya el Lun Jun 10, 2019 10:58 pm, editado 1 vez