1
[Ayuda] Paralyze Staff el Jue Dic 18, 2014 4:10 am
Invitado

Invitado
- Código:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_HOLYDAMAGE)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_HOLYDAMAGE)
setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_HOLY)
function onGetFormulaValues(cid, level, maglevel)
min = -(maglevel*4) -level/5
max = -(maglevel*6) -level/5
return min, max
end
setCombatCallback(combat, CALLBACK_PARAM_LEVELMAGICVALUE, "onGetFormulaValues")
local condition = createConditionObject(CONDITION_PARALYZE)
setConditionParam(condition, CONDITION_PARAM_TICKS, 5000)
setConditionParam(condition, CONDITION_PARAM_SPEED, -150)
function onUseWeapon(cid, var)
local target = getCreatureTarget(cid)
local chance = math.random(1,10)
local level = getPlayerLevel(cid)/10
local magic = getPlayerMagLevel(cid)
local addhealth = math.random(magic*2+level,magic*3+level)
if chance == 1 then
doCreatureAddHealth(target, -addhealth)
doSendAnimatedText(getPlayerPosition(target),""..addhealth.."", TEXTCOLOR_YELLOW)
doSendAnimatedText(getPlayerPosition(cid),"Paralyze", TEXTCOLOR_YELLOW)
doTargetCombatCondition(0, target, condition, CONST_ME_STUN)
else
doCombat(cid, combat, var)
end
return true
end