• TibiaFace

    Tibiaface | Una comunidad Open Tibia donde encontras : mapas, scripts, Otserver, npc y amigos etc ...

    .
    demo menumenu

    Afiliados



    Votar:

    [Ayuda] [Ayuda] como usar este sistema

    Compartir:

    Ver el tema anterior Ver el tema siguiente Ir abajo  Mensaje (Página 1 de 1.)

    1default [Ayuda] [Ayuda] como usar este sistema el Mar Jul 21, 2020 10:38 pm

    joe123

    joe123
    Miembro
    Miembro
    function onUse(cid, item, frompos, item2, topos)

    Código:
    ---------------Edit--------------
    water = 4608
    walkablewater = 4820
    ---Dont Edit from here onwards---

    player = getPlayerPosition(cid)
    floor = {x=player.x, y=player.y, z=player.z}
    getplayer = getThingfromPos(player)
    getfloor = getThingfromPos(floor)

    -------------------Water----------------
    ---------------------North------------------
    watern = {x=player.x, y=player.y-2, z=player.z}
    getwatern = getThingfromPos(watern)
    waterne = {x=player.x+1, y=player.y-1, z=player.z}
    getwaterne = getThingfromPos(waterne)
    waternw = {x=player.x-1, y=player.y-1, z=player.z}
    getwaternw = getThingfromPos(waternw)
    ---------------------South--------------------
    waters = {x=player.x, y=player.y+2, z=player.z}
    getwaters = getThingfromPos(waters)
    waterse = {x=player.x+1, y=player.y+1, z=player.z}
    getwaterse = getThingfromPos(waterse)
    watersw = {x=player.x-1, y=player.y+1, z=player.z}
    getwatersw = getThingfromPos(watersw)
    ---------------------East---------------------
    watere = {x=player.x+2, y=player.y, z=player.z}
    getwatere = getThingfromPos(watere)
    wateren = {x=player.x+1, y=player.y-1, z=player.z}
    getwateren = getThingfromPos(wateren)
    wateres = {x=player.x+1, y=player.y+1, z=player.z}
    getwateres = getThingfromPos(wateres)
    ----------------------West---------------------
    waterw = {x=player.x-2, y=player.y, z=player.z}
    getwaterw = getThingfromPos(waterw)
    waterwn = {x=player.x-1, y=player.y-1, z=player.z}
    getwaterse = getThingfromPos(waterwn)
    waterws = {x=player.x-1, y=player.y+1, z=player.z}
    getwaterws = getThingfromPos(waterws)

    --------------Mate--------------
    ------------ Walking North---------------
    maten = {x=player.x, y=player.y+1, z=player.z, stackpos=253}
    getmaten = getThingfromPos(maten)
    matenw = {x=player.x-1, y=player.y+1, z=player.z, stackpos=253}
    getmatenw = getThingfromPos(matenw)
    matene = {x=player.x, y=player.y+1, z=player.z, stackpos=253}
    getmatene = getThingfromPos(matene)

    ------------ Walking South---------------
    mates = {x=player.x, y=player.y-1, z=player.z, stackpos=253}
    getmates = getThingfromPos(mates)
    matesw = {x=player.x-1, y=player.y-1, z=player.z, stackpos=253}
    getmatesw = getThingfromPos(matesw)
    matese = {x=player.x, y=player.y-1, z=player.z, stackpos=253}
    getmatese = getThingfromPos(matese)

    ------------ Walking West---------------
    matew = {x=player.x+1, y=player.y, z=player.z, stackpos=253}
    getmatew = getThingfromPos(matew)
    matewn = {x=player.x+1, y=player.y-1, z=player.z, stackpos=253}
    getmatewn = getThingfromPos(matewn)
    matews = {x=player.x+1, y=player.y+1, z=player.z, stackpos=253}
    getmatews = getThingfromPos(matews)

    ------------ Walking East---------------
    matee = {x=player.x-1, y=player.y, z=player.z, stackpos=253}
    getmatee = getThingfromPos(matee)
    mateen = {x=player.x-1, y=player.y-1, z=player.z, stackpos=253}
    getmateen = getThingfromPos(mateen)
    matees = {x=player.x-1, y=player.y+1, z=player.z, stackpos=253}
    getmatees = getThingfromPos(matees)

    if doPlayerRemoveItem(cid,6132,1) == 1 then
    doPlayerAddItem(cid,6132,1)
    if player.y > topos.y then
    if getwatern.itemid == water then
    doTransformItem(getwatern.uid,walkablewater)
    elseif getwaterne.itemid == water then
    doTransformItem(getwaterne.uid,walkablewater)
    elseif getwaternw.itemid == water then
    doTransformItem(getwaternw.uid,walkablewater)
    end
    if getmaten.itemid > 0 and getmatene.itemid > 0 and getmatenw.itemid > 0 then
    else
    if item.itemid ~= walkablewater then
    if getfloor.itemid == walkablewater then
    doTransformItem(getfloor.uid,water)
    end
    end
    end
    end
    if player.y < topos.y then
    if getwaters.itemid == water then
    doTransformItem(getwaters.uid,walkablewater)
    elseif getwaterse.itemid == water then
    doTransformItem(getwaterse.uid,walkablewater)
    elseif getwatersw.itemid == water then
    doTransformItem(getwatersw.uid,walkablewater)
    end
    if getmates.itemid > 0 and getmatese.itemid > 0 and getmatesw.itemid > 0 then
    else
    if item.itemid ~= walkablewater then
    if getfloor.itemid == walkablewater then
    doTransformItem(getfloor.uid,water)
    end
    end
    end
    end
    if player.x > topos.x then
    if getwaterw.itemid == water then
    doTransformItem(getwaterw.uid,walkablewater)
    elseif getwaterwn.itemid == water then
    doTransformItem(getwaterwn.uid,walkablewater)
    elseif getwaterws.itemid == water then
    doTransformItem(getwaterws.uid,walkablewater)
    end
    if getmatew.itemid > 0 and getmatewn.itemid > 0 and getmatews.itemid > 0 then
    else
    if item.actionid ~= walkablewater then
    if getfloor.itemid == walkablewater then
    doTransformItem(getfloor.uid,water)
    end
    end
    end
    end
    if player.x < topos.x then
    if getwatere.itemid == water then
    doTransformItem(getwatere.uid,walkablewater)
    elseif getwateren.itemid == water then
    doTransformItem(getwateren.uid,walkablewater)
    elseif getwateres.itemid == water then
    doTransformItem(getwateres.uid,walkablewater)
    end
    if getmatee.itemid > 0 and getmateen.itemid > 0 and getmatees.itemid > 0 then
    else
    if item.itemid ~= walkablewater then
    if getfloor.itemid == walkablewater then
    doTransformItem(getfloor.uid,water)
    end
    end
    end
    end
    else
    doPlayerSendTextMessage(cid,22,"You need boots of waterwalking to walk on water.")
    end

    end

    2default Re: [Ayuda] [Ayuda] como usar este sistema el Mar Jul 21, 2020 11:53 pm

    [Admin] God Maya

    [Admin] God Maya
    Administrador
    Administrador
    pues lo que hace ese script es solo tranasformar unas botas



    [Ayuda] [Ayuda] como usar este sistema YNU5B25
    https://www.tibiaface.com

    3default Re: [Ayuda] [Ayuda] como usar este sistema el Mar Jul 21, 2020 11:56 pm

    joe123

    joe123
    Miembro
    Miembro
    rayos pues nimodo seguire investigando :C

    Contenido patrocinado


    Ver el tema anterior Ver el tema siguiente Volver arriba  Mensaje (Página 1 de 1.)

    Permisos de este foro:
    No puedes responder a temas en este foro.

     

    BienvenidosTibiaFace es una comunidad de Open Tibia. Para participar debes estar registrado (click para Regístrate).