• TibiaFace

    Tibiaface | Una comunidad Open Tibia donde encontras : mapas, scripts, Otserver, npc y amigos etc ...

    .
    demo menumenu

    Afiliados



    Votar:

    [Aporte] Tfs Tibiaface v 5 - 8.60 ( Cast, War System, War Anti Intruso, New Function + Arreglos en la distribucion)

    Compartir:

    Ir a la página : Precedente  1, 2

    Ver el tema anterior Ver el tema siguiente Ir abajo  Mensaje (Página 2 de 2.)

    [Admin] God Maya

    [Admin] God Maya
    Administrador
    Administrador
    [Tienes que estar registrado y conectado para ver este vínculo] escribió:Cuales son los comando de war system y cast system?

    El unico comando que me funciono fue /war invite "nameguild" pero para joinear?

    activar y desactivar cast? se puede poner pw?




    Quiero abrir el servidor sin pagina, solo con Account manager, y me sale este error en consola!

    [16:49:00.745] Failed connecting to database - MYSQL ERROR: Can't connect to MySQL server on '127.0.0.1' (10061) (2003)

    [16:49:00.749] > ERROR: Couldn't estabilish connection to SQL database!


    Tengo mi CONFIG asi:

    Código:
    -- The Forgotten Server Config

       -- Account manager
       accountManager = true
       namelockManager = true
       newPlayerChooseVoc = true
       newPlayerChooseTown = false
       newPlayerDefaultTownId = 1
       newPlayerLevel = 8
       newPlayerMagicLevel = 0
       generateAccountNumber = false

       -- Unjustified kills
       -- NOTE: *Banishment and *BlackSkull variables are >summed up<
       -- (dailyFragsToRedSkull + dailyFragsToBanishment) with their
       -- *RedSkull equivalents.
       -- Auto banishing works only if useBlackSkull set to negative.
       -- advancedFragList is not advised if you use huge frags
       -- requirements.
       useFragHandler = true
       redSkullLength =  1 * 60 * 1000
       blackSkullLength = 3 * 60 * 1000
       dailyFragsToRedSkull = 20
       weeklyFragsToRedSkull = 500
       monthlyFragsToRedSkull = 1000
       dailyFragsToBlackSkull = dailyFragsToRedSkull
       weeklyFragsToBlackSkull = weeklyFragsToRedSkull
       monthlyFragsToBlackSkull = monthlyFragsToRedSkull
       dailyFragsToBanishment = dailyFragsToRedSkull
       weeklyFragsToBanishment = weeklyFragsToRedSkull
       monthlyFragsToBanishment = monthlyFragsToRedSkull
       blackSkulledDeathHealth = 40
       blackSkulledDeathMana = 0
       useBlackSkull = true
       advancedFragList = false

       -- Banishments
       -- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment
       -- killsBanLength works only if useBlackSkull option is disabled.
       notationsToBan = 3
       warningsToFinalBan = 4
       warningsToDeletion = 5
       banLength = 7 * 24 * 60 * 60
       killsBanLength = 7 * 24 * 60 * 60
       finalBanLength = 30 * 24 * 60 * 60
       ipBanishmentLength = 1 * 24 * 60 * 60
       broadcastBanishments = true
       maxViolationCommentSize = 200
       violationNameReportActionType = 2
       autoBanishUnknownBytes = false

       -- Battle
       -- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage.
       -- loginProtectionPeriod is the famous Tibia anti-magebomb system.
       -- deathLostPercent set to nil enables manual mode.
       worldType = "open"
       protectionLevel = 1
       pvpTileIgnoreLevelAndVocationProtection = true
       pzLocked = 60 * 1000
       huntingDuration = 60 * 1000
       criticalHitChance = 7
       criticalHitMultiplier = 1
       displayCriticalHitNotify = false
       removeWeaponAmmunition = true
       removeWeaponCharges = false
       removeRuneCharges = true
       whiteSkullTime = 15 * 60 * 1000
       noDamageToSameLookfeet = false
       showHealingDamage = true
       showHealingDamageForMonsters = false
       healthHealingColor = COLOR_GREEN
       manaHealingColor = COLOR_DARKPURPLE
       fieldOwnershipDuration = 5 * 1000
       stopAttackingAtExit = false
       loginProtectionPeriod = 10 * 1000
       deathLostPercent = 10
       stairhopDelay = 2 * 1000
       pushCreatureDelay = 2 * 1000
       deathContainerId = 1987
       gainExperienceColor = 215
       addManaSpentInPvPZone = true
       squareColor = 0
       allowFightback = true
       fistBaseAttack = 7
       optionalWarAttackableAlly = false

       -- Connection config
       worldId = 0
       ip = "127.0.0.1"
       loginPort = 7171
       gamePort = 7172
       loginTries = 10
       retryTimeout = 5 * 1000
       loginTimeout = 60 * 1000
       maxPlayers = 1000
       motd = "Server online"
       displayOnOrOffAtCharlist = false
       onePlayerOnlinePerAccount = true
       allowClones = false
       serverName = "Damn Hell"
       loginMessage = "Welcome to the Damn Hell, enjoy!"
       statusTimeout = 5 * 60 * 1000
       replaceKickOnLogin = true
       forceSlowConnectionsToDisconnect = false
       loginOnlyWithLoginServer = false
       premiumPlayerSkipWaitList = false
       enableCast = true

       -- Database
       -- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.
       -- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.
       -- encryptionType can be plain, md5, sha1, sha256, sha512 or vahash.
       sqlType = "sqlite"
       sqlHost = "127.0.0.1"
       sqlPort = 3306
       sqlUser = "root"
       sqlPass = "somos13"
       sqlDatabase = "hola"
       sqlFile = "damnhell.s3db"
       sqlKeepAlive = 0
       mysqlReadTimeout = 10
       mysqlWriteTimeout = 10
       encryptionType = "plain"

       -- Deathlist
       deathListEnabled = true
       deathListRequiredTime = 1 * 60 * 1000
       deathAssistCount = 19
       maxDeathRecords = 5

       -- Guilds
       ingameGuildManagement = true
       levelToFormGuild = 1
       premiumDaysToFormGuild = 0
       guildNameMinLength = 4
       guildNameMaxLength = 20

       -- Highscores
       highscoreDisplayPlayers = 15
       updateHighscoresAfterMinutes = 60

       -- Houses
       buyableAndSellableHouses = true
       houseNeedPremium = true
       bedsRequirePremium = true
       levelToBuyHouse = 1
       housesPerAccount = 0
       houseRentAsPrice = false
       housePriceAsRent = false
       housePriceEachSquare = 3000
       houseRentPeriod = "never"
       houseCleanOld = 0
       guildHalls = false

       -- Item usage
       timeBetweenActions = 500
       timeBetweenExActions = 1000
       hotkeyAimbotEnabled = true

       -- Exhaust
       onBuy = 500
       onSell = 500
       changeOutfit = 500

       -- Map
       -- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.
       mapName = "Evolutions.otbm"
       mapAuthor = "Kelah"
       randomizeTiles = true
       storeTrash = true
       cleanProtectedZones = true
       mailboxDisabledTowns = "-1"

       -- Process
       -- NOTE: defaultPriority works only on Windows and niceLevel on *nix
       -- niceLevel works only on *nix systems
       -- coresUsed are seperated by comma cores ids used by server process,
       -- default is -1, so it stays untouched (automaticaly assigned by OS).
       defaultPriority = "high"
       niceLevel = 5
       coresUsed = "-1"

       -- Startup
       startupDatabaseOptimization = true
       updatePremiumStateAtStartup = true
       confirmOutdatedVersion = false
       skipItemsVersionCheck = true

       -- Spells
       formulaLevel = 5.0
       formulaMagic = 1.0
       bufferMutedOnSpellFailure = false
       spellNameInsteadOfWords = false
       emoteSpells = false

       -- Outfits
       allowChangeOutfit = true
       allowChangeColors = true
       allowChangeAddons = true
       disableOutfitsForPrivilegedPlayers = false
       addonsOnlyPremium = true

       -- Miscellaneous
       -- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,
       -- called "exception tracer" (__EXCEPTION_TRACER__ flag).
       dataDirectory = "data/"
       logsDirectory = "data/logs/"
       bankSystem = false
       displaySkillLevelOnAdvance = false
       promptExceptionTracerErrorBox = true
       maximumDoorLevel = 999
       maxMessageBuffer = 4

       -- VIP list
       separateVipListPerCharacter = false
       vipListDefaultLimit = 20
       vipListDefaultPremiumLimit = 100

       -- Saving-related
       -- useHouseDataStorage usage may be found at README.
       saveGlobalStorage = true
       useHouseDataStorage = true
       storePlayerDirection = false

       -- Loot
       -- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)
       checkCorpseOwner = true
       monsterLootMessage = 3
       monsterLootMessageType = 25

       -- Ghost mode
       ghostModeInvisibleEffect = true
       ghostModeSpellEffects = true

       -- Limits
       idleWarningTime = 14 * 60 * 1000
       idleKickTime = 15 * 60 * 1000
       reportsExpirationAfterReads = 1
       playerQueryDeepness = 2
       tileLimit = 10
       protectionTileLimit = 10
       houseTileLimit = 10

       -- Premium-related
       freePremium = true
       premiumForPromotion = true

       -- Blessings
       -- NOTE: blessingReduction* regards items/containers loss.
       -- eachBlessReduction is how much each bless reduces the experience/magic/skills loss.
       blessings = true
       blessingOnlyPremium = true
       blessingReductionBase = 30
       blessingReductionDecrement = 5
       eachBlessReduction = 8

       -- Rates
       -- NOTE: experienceStages configuration is located in data/XML/stages.xml.
       -- rateExperienceFromPlayers 0 to disable.
       experienceStages = true
       rateExperience = 30.0
       rateExperienceFromPlayers = 2
       rateSkill = 25
       rateMagic = 15
       rateLoot = 5
       rateSpawn = 3

       -- Monster rates
       rateMonsterHealth = 1.0
       rateMonsterMana = 1.0
       rateMonsterAttack = 1.0
       rateMonsterDefense = 1.0

       -- Experience from players
       -- NOTE: min~Threshold* set to 0 will disable the minimum threshold:
       -- player will gain experience from every lower leveled player.
       -- max~Threshold* set to 0 will disable the maximum threshold:
       -- player will gain experience from every higher leveled player.
       minLevelThresholdForKilledPlayer = 0.9
       maxLevelThresholdForKilledPlayer = 1.1

       -- Stamina
       -- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.
       -- rateStaminaHits multiplies every hit done a creature, which are later
       -- multiplied by player attack speed.
       -- rateStaminaGain is multiplying every second of logged out time, eg:
       -- 60 * 1000 / 3 = 20 seconds, what gives 1 stamina minute for 3 being logged off.
       -- rateStaminaThresholdGain is dividing in case the normal gain (that is
       -- multiplied by rateStaminaGain, btw.) passed above threshold, eg:
       -- 60 * 1000 / 3 = 20 / 4 = 5 seconds (3 * 4 = 12 minutes for 1 stamina minute).
       -- staminaRatingLimit* is in minutes.
       rateStaminaLoss = 1
       rateStaminaGain = 3
       rateStaminaThresholdGain = 12
       staminaRatingLimitTop = 40 * 60
       staminaRatingLimitBottom = 14 * 60
       staminaLootLimit = 14 * 60
       rateStaminaAboveNormal = 1.5
       rateStaminaUnderNormal = 0.5
       staminaThresholdOnlyPremium = true

       -- Party
       -- NOTE: experienceShareLevelDifference is float number.
       -- experienceShareLevelDifference is highestLevel * value
       experienceShareRadiusX = 30
       experienceShareRadiusY = 30
       experienceShareRadiusZ = 1
       experienceShareLevelDifference = 2 / 3
       extraPartyExperienceLimit = 20
       extraPartyExperiencePercent = 5
       experienceShareActivity = 2 * 60 * 1000

       -- Global save
       -- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,
       -- if you want such a system please check out data/globalevents/globalevents.xml.
       globalSaveEnabled = false
       globalSaveHour = 1
       globalSaveMinute = 0
       shutdownAtGlobalSave = true
       cleanMapAtGlobalSave = false

       -- Spawns
       deSpawnRange = 2
       deSpawnRadius = 50

       -- Summons
       maxPlayerSummons = 2
       teleportAllSummons = false
       teleportPlayerSummons = false

       -- Status
       statusPort = 7171
       ownerName = ""
       ownerEmail = ""
       url = ""
       location = "Uruguay"
       displayGamemastersWithOnlineCommand = false

       -- Logs
       displayPlayersLogging = true
       prefixChannelLogs = ""
       runFile = ""
       outputLog = ""
       truncateLogsOnStartup = false

       -- Manager
       -- NOTE: managerPassword left blank disables manager.
       managerPort = 7171
       managerLogs = true
       managerPassword = ""
       managerLocalhostOnly = true
       managerConnectionsLimit = 1

       -- Admin
       -- NOTE: adminPassword left blank disables manager.
       -- Set to anything if you set adminRequireLogin to false.
       -- adminEncryption available options: rsa1024xtea;
       -- remember to set correct data!
       adminPort = 7171
       adminLogs = true
       adminPassword = ""
       adminLocalhostOnly = true
       adminConnectionsLimit = 1
       adminRequireLogin = true
       adminEncryption = ""
       adminEncryptionData = ""

    ALGUNA SOLUCION?

    solo abre con web o accountmanager via mysql /// no trabja con sqlite



    [Aporte] Tfs Tibiaface v 5 - 8.60 ( Cast, War System, War Anti Intruso, New Function + Arreglos en la distribucion) - Página 2 YNU5B25
    https://www.tibiaface.com

    decker

    decker
    Miembro
    Miembro
    [Tienes que estar registrado y conectado para ver este vínculo] escribió:
    [Tienes que estar registrado y conectado para ver este vínculo] escribió:Cuales son los comando de war system y cast system?

    El unico comando que me funciono fue /war invite "nameguild" pero para joinear?

    activar y desactivar cast? se puede poner pw?




    Quiero abrir el servidor sin pagina, solo con Account manager, y me sale este error en consola!

    [16:49:00.745] Failed connecting to database - MYSQL ERROR: Can't connect to MySQL server on '127.0.0.1' (10061) (2003)

    [16:49:00.749] > ERROR: Couldn't estabilish connection to SQL database!


    Tengo mi CONFIG asi:

    Código:
    -- The Forgotten Server Config

       -- Account manager
       accountManager = true
       namelockManager = true
       newPlayerChooseVoc = true
       newPlayerChooseTown = false
       newPlayerDefaultTownId = 1
       newPlayerLevel = 8
       newPlayerMagicLevel = 0
       generateAccountNumber = false

       -- Unjustified kills
       -- NOTE: *Banishment and *BlackSkull variables are >summed up<
       -- (dailyFragsToRedSkull + dailyFragsToBanishment) with their
       -- *RedSkull equivalents.
       -- Auto banishing works only if useBlackSkull set to negative.
       -- advancedFragList is not advised if you use huge frags
       -- requirements.
       useFragHandler = true
       redSkullLength =  1 * 60 * 1000
       blackSkullLength = 3 * 60 * 1000
       dailyFragsToRedSkull = 20
       weeklyFragsToRedSkull = 500
       monthlyFragsToRedSkull = 1000
       dailyFragsToBlackSkull = dailyFragsToRedSkull
       weeklyFragsToBlackSkull = weeklyFragsToRedSkull
       monthlyFragsToBlackSkull = monthlyFragsToRedSkull
       dailyFragsToBanishment = dailyFragsToRedSkull
       weeklyFragsToBanishment = weeklyFragsToRedSkull
       monthlyFragsToBanishment = monthlyFragsToRedSkull
       blackSkulledDeathHealth = 40
       blackSkulledDeathMana = 0
       useBlackSkull = true
       advancedFragList = false

       -- Banishments
       -- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment
       -- killsBanLength works only if useBlackSkull option is disabled.
       notationsToBan = 3
       warningsToFinalBan = 4
       warningsToDeletion = 5
       banLength = 7 * 24 * 60 * 60
       killsBanLength = 7 * 24 * 60 * 60
       finalBanLength = 30 * 24 * 60 * 60
       ipBanishmentLength = 1 * 24 * 60 * 60
       broadcastBanishments = true
       maxViolationCommentSize = 200
       violationNameReportActionType = 2
       autoBanishUnknownBytes = false

       -- Battle
       -- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage.
       -- loginProtectionPeriod is the famous Tibia anti-magebomb system.
       -- deathLostPercent set to nil enables manual mode.
       worldType = "open"
       protectionLevel = 1
       pvpTileIgnoreLevelAndVocationProtection = true
       pzLocked = 60 * 1000
       huntingDuration = 60 * 1000
       criticalHitChance = 7
       criticalHitMultiplier = 1
       displayCriticalHitNotify = false
       removeWeaponAmmunition = true
       removeWeaponCharges = false
       removeRuneCharges = true
       whiteSkullTime = 15 * 60 * 1000
       noDamageToSameLookfeet = false
       showHealingDamage = true
       showHealingDamageForMonsters = false
       healthHealingColor = COLOR_GREEN
       manaHealingColor = COLOR_DARKPURPLE
       fieldOwnershipDuration = 5 * 1000
       stopAttackingAtExit = false
       loginProtectionPeriod = 10 * 1000
       deathLostPercent = 10
       stairhopDelay = 2 * 1000
       pushCreatureDelay = 2 * 1000
       deathContainerId = 1987
       gainExperienceColor = 215
       addManaSpentInPvPZone = true
       squareColor = 0
       allowFightback = true
       fistBaseAttack = 7
       optionalWarAttackableAlly = false

       -- Connection config
       worldId = 0
       ip = "127.0.0.1"
       loginPort = 7171
       gamePort = 7172
       loginTries = 10
       retryTimeout = 5 * 1000
       loginTimeout = 60 * 1000
       maxPlayers = 1000
       motd = "Server online"
       displayOnOrOffAtCharlist = false
       onePlayerOnlinePerAccount = true
       allowClones = false
       serverName = "Damn Hell"
       loginMessage = "Welcome to the Damn Hell, enjoy!"
       statusTimeout = 5 * 60 * 1000
       replaceKickOnLogin = true
       forceSlowConnectionsToDisconnect = false
       loginOnlyWithLoginServer = false
       premiumPlayerSkipWaitList = false
       enableCast = true

       -- Database
       -- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.
       -- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.
       -- encryptionType can be plain, md5, sha1, sha256, sha512 or vahash.
       sqlType = "sqlite"
       sqlHost = "127.0.0.1"
       sqlPort = 3306
       sqlUser = "root"
       sqlPass = "somos13"
       sqlDatabase = "hola"
       sqlFile = "damnhell.s3db"
       sqlKeepAlive = 0
       mysqlReadTimeout = 10
       mysqlWriteTimeout = 10
       encryptionType = "plain"

       -- Deathlist
       deathListEnabled = true
       deathListRequiredTime = 1 * 60 * 1000
       deathAssistCount = 19
       maxDeathRecords = 5

       -- Guilds
       ingameGuildManagement = true
       levelToFormGuild = 1
       premiumDaysToFormGuild = 0
       guildNameMinLength = 4
       guildNameMaxLength = 20

       -- Highscores
       highscoreDisplayPlayers = 15
       updateHighscoresAfterMinutes = 60

       -- Houses
       buyableAndSellableHouses = true
       houseNeedPremium = true
       bedsRequirePremium = true
       levelToBuyHouse = 1
       housesPerAccount = 0
       houseRentAsPrice = false
       housePriceAsRent = false
       housePriceEachSquare = 3000
       houseRentPeriod = "never"
       houseCleanOld = 0
       guildHalls = false

       -- Item usage
       timeBetweenActions = 500
       timeBetweenExActions = 1000
       hotkeyAimbotEnabled = true

       -- Exhaust
       onBuy = 500
       onSell = 500
       changeOutfit = 500

       -- Map
       -- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.
       mapName = "Evolutions.otbm"
       mapAuthor = "Kelah"
       randomizeTiles = true
       storeTrash = true
       cleanProtectedZones = true
       mailboxDisabledTowns = "-1"

       -- Process
       -- NOTE: defaultPriority works only on Windows and niceLevel on *nix
       -- niceLevel works only on *nix systems
       -- coresUsed are seperated by comma cores ids used by server process,
       -- default is -1, so it stays untouched (automaticaly assigned by OS).
       defaultPriority = "high"
       niceLevel = 5
       coresUsed = "-1"

       -- Startup
       startupDatabaseOptimization = true
       updatePremiumStateAtStartup = true
       confirmOutdatedVersion = false
       skipItemsVersionCheck = true

       -- Spells
       formulaLevel = 5.0
       formulaMagic = 1.0
       bufferMutedOnSpellFailure = false
       spellNameInsteadOfWords = false
       emoteSpells = false

       -- Outfits
       allowChangeOutfit = true
       allowChangeColors = true
       allowChangeAddons = true
       disableOutfitsForPrivilegedPlayers = false
       addonsOnlyPremium = true

       -- Miscellaneous
       -- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,
       -- called "exception tracer" (__EXCEPTION_TRACER__ flag).
       dataDirectory = "data/"
       logsDirectory = "data/logs/"
       bankSystem = false
       displaySkillLevelOnAdvance = false
       promptExceptionTracerErrorBox = true
       maximumDoorLevel = 999
       maxMessageBuffer = 4

       -- VIP list
       separateVipListPerCharacter = false
       vipListDefaultLimit = 20
       vipListDefaultPremiumLimit = 100

       -- Saving-related
       -- useHouseDataStorage usage may be found at README.
       saveGlobalStorage = true
       useHouseDataStorage = true
       storePlayerDirection = false

       -- Loot
       -- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)
       checkCorpseOwner = true
       monsterLootMessage = 3
       monsterLootMessageType = 25

       -- Ghost mode
       ghostModeInvisibleEffect = true
       ghostModeSpellEffects = true

       -- Limits
       idleWarningTime = 14 * 60 * 1000
       idleKickTime = 15 * 60 * 1000
       reportsExpirationAfterReads = 1
       playerQueryDeepness = 2
       tileLimit = 10
       protectionTileLimit = 10
       houseTileLimit = 10

       -- Premium-related
       freePremium = true
       premiumForPromotion = true

       -- Blessings
       -- NOTE: blessingReduction* regards items/containers loss.
       -- eachBlessReduction is how much each bless reduces the experience/magic/skills loss.
       blessings = true
       blessingOnlyPremium = true
       blessingReductionBase = 30
       blessingReductionDecrement = 5
       eachBlessReduction = 8

       -- Rates
       -- NOTE: experienceStages configuration is located in data/XML/stages.xml.
       -- rateExperienceFromPlayers 0 to disable.
       experienceStages = true
       rateExperience = 30.0
       rateExperienceFromPlayers = 2
       rateSkill = 25
       rateMagic = 15
       rateLoot = 5
       rateSpawn = 3

       -- Monster rates
       rateMonsterHealth = 1.0
       rateMonsterMana = 1.0
       rateMonsterAttack = 1.0
       rateMonsterDefense = 1.0

       -- Experience from players
       -- NOTE: min~Threshold* set to 0 will disable the minimum threshold:
       -- player will gain experience from every lower leveled player.
       -- max~Threshold* set to 0 will disable the maximum threshold:
       -- player will gain experience from every higher leveled player.
       minLevelThresholdForKilledPlayer = 0.9
       maxLevelThresholdForKilledPlayer = 1.1

       -- Stamina
       -- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.
       -- rateStaminaHits multiplies every hit done a creature, which are later
       -- multiplied by player attack speed.
       -- rateStaminaGain is multiplying every second of logged out time, eg:
       -- 60 * 1000 / 3 = 20 seconds, what gives 1 stamina minute for 3 being logged off.
       -- rateStaminaThresholdGain is dividing in case the normal gain (that is
       -- multiplied by rateStaminaGain, btw.) passed above threshold, eg:
       -- 60 * 1000 / 3 = 20 / 4 = 5 seconds (3 * 4 = 12 minutes for 1 stamina minute).
       -- staminaRatingLimit* is in minutes.
       rateStaminaLoss = 1
       rateStaminaGain = 3
       rateStaminaThresholdGain = 12
       staminaRatingLimitTop = 40 * 60
       staminaRatingLimitBottom = 14 * 60
       staminaLootLimit = 14 * 60
       rateStaminaAboveNormal = 1.5
       rateStaminaUnderNormal = 0.5
       staminaThresholdOnlyPremium = true

       -- Party
       -- NOTE: experienceShareLevelDifference is float number.
       -- experienceShareLevelDifference is highestLevel * value
       experienceShareRadiusX = 30
       experienceShareRadiusY = 30
       experienceShareRadiusZ = 1
       experienceShareLevelDifference = 2 / 3
       extraPartyExperienceLimit = 20
       extraPartyExperiencePercent = 5
       experienceShareActivity = 2 * 60 * 1000

       -- Global save
       -- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,
       -- if you want such a system please check out data/globalevents/globalevents.xml.
       globalSaveEnabled = false
       globalSaveHour = 1
       globalSaveMinute = 0
       shutdownAtGlobalSave = true
       cleanMapAtGlobalSave = false

       -- Spawns
       deSpawnRange = 2
       deSpawnRadius = 50

       -- Summons
       maxPlayerSummons = 2
       teleportAllSummons = false
       teleportPlayerSummons = false

       -- Status
       statusPort = 7171
       ownerName = ""
       ownerEmail = ""
       url = ""
       location = "Uruguay"
       displayGamemastersWithOnlineCommand = false

       -- Logs
       displayPlayersLogging = true
       prefixChannelLogs = ""
       runFile = ""
       outputLog = ""
       truncateLogsOnStartup = false

       -- Manager
       -- NOTE: managerPassword left blank disables manager.
       managerPort = 7171
       managerLogs = true
       managerPassword = ""
       managerLocalhostOnly = true
       managerConnectionsLimit = 1

       -- Admin
       -- NOTE: adminPassword left blank disables manager.
       -- Set to anything if you set adminRequireLogin to false.
       -- adminEncryption available options: rsa1024xtea;
       -- remember to set correct data!
       adminPort = 7171
       adminLogs = true
       adminPassword = ""
       adminLocalhostOnly = true
       adminConnectionsLimit = 1
       adminRequireLogin = true
       adminEncryption = ""
       adminEncryptionData = ""

    ALGUNA SOLUCION?

    solo abre con web o accountmanager via mysql /// no trabja con sqlite

    Y como hago para abrirlo via MYSQL? Nunca lo he trabajado,siempre trabaje servers con SQLITE hay algun tutorial?

    [Admin] God Maya

    [Admin] God Maya
    Administrador
    Administrador
    [Tienes que estar registrado y conectado para ver este vínculo] escribió:
    [Tienes que estar registrado y conectado para ver este vínculo] escribió:
    [Tienes que estar registrado y conectado para ver este vínculo] escribió:Cuales son los comando de war system y cast system?

    El unico comando que me funciono fue /war invite "nameguild" pero para joinear?

    activar y desactivar cast? se puede poner pw?




    Quiero abrir el servidor sin pagina, solo con Account manager, y me sale este error en consola!

    [16:49:00.745] Failed connecting to database - MYSQL ERROR: Can't connect to MySQL server on '127.0.0.1' (10061) (2003)

    [16:49:00.749] > ERROR: Couldn't estabilish connection to SQL database!


    Tengo mi CONFIG asi:

    Código:
    -- The Forgotten Server Config

       -- Account manager
       accountManager = true
       namelockManager = true
       newPlayerChooseVoc = true
       newPlayerChooseTown = false
       newPlayerDefaultTownId = 1
       newPlayerLevel = 8
       newPlayerMagicLevel = 0
       generateAccountNumber = false

       -- Unjustified kills
       -- NOTE: *Banishment and *BlackSkull variables are >summed up<
       -- (dailyFragsToRedSkull + dailyFragsToBanishment) with their
       -- *RedSkull equivalents.
       -- Auto banishing works only if useBlackSkull set to negative.
       -- advancedFragList is not advised if you use huge frags
       -- requirements.
       useFragHandler = true
       redSkullLength =  1 * 60 * 1000
       blackSkullLength = 3 * 60 * 1000
       dailyFragsToRedSkull = 20
       weeklyFragsToRedSkull = 500
       monthlyFragsToRedSkull = 1000
       dailyFragsToBlackSkull = dailyFragsToRedSkull
       weeklyFragsToBlackSkull = weeklyFragsToRedSkull
       monthlyFragsToBlackSkull = monthlyFragsToRedSkull
       dailyFragsToBanishment = dailyFragsToRedSkull
       weeklyFragsToBanishment = weeklyFragsToRedSkull
       monthlyFragsToBanishment = monthlyFragsToRedSkull
       blackSkulledDeathHealth = 40
       blackSkulledDeathMana = 0
       useBlackSkull = true
       advancedFragList = false

       -- Banishments
       -- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment
       -- killsBanLength works only if useBlackSkull option is disabled.
       notationsToBan = 3
       warningsToFinalBan = 4
       warningsToDeletion = 5
       banLength = 7 * 24 * 60 * 60
       killsBanLength = 7 * 24 * 60 * 60
       finalBanLength = 30 * 24 * 60 * 60
       ipBanishmentLength = 1 * 24 * 60 * 60
       broadcastBanishments = true
       maxViolationCommentSize = 200
       violationNameReportActionType = 2
       autoBanishUnknownBytes = false

       -- Battle
       -- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage.
       -- loginProtectionPeriod is the famous Tibia anti-magebomb system.
       -- deathLostPercent set to nil enables manual mode.
       worldType = "open"
       protectionLevel = 1
       pvpTileIgnoreLevelAndVocationProtection = true
       pzLocked = 60 * 1000
       huntingDuration = 60 * 1000
       criticalHitChance = 7
       criticalHitMultiplier = 1
       displayCriticalHitNotify = false
       removeWeaponAmmunition = true
       removeWeaponCharges = false
       removeRuneCharges = true
       whiteSkullTime = 15 * 60 * 1000
       noDamageToSameLookfeet = false
       showHealingDamage = true
       showHealingDamageForMonsters = false
       healthHealingColor = COLOR_GREEN
       manaHealingColor = COLOR_DARKPURPLE
       fieldOwnershipDuration = 5 * 1000
       stopAttackingAtExit = false
       loginProtectionPeriod = 10 * 1000
       deathLostPercent = 10
       stairhopDelay = 2 * 1000
       pushCreatureDelay = 2 * 1000
       deathContainerId = 1987
       gainExperienceColor = 215
       addManaSpentInPvPZone = true
       squareColor = 0
       allowFightback = true
       fistBaseAttack = 7
       optionalWarAttackableAlly = false

       -- Connection config
       worldId = 0
       ip = "127.0.0.1"
       loginPort = 7171
       gamePort = 7172
       loginTries = 10
       retryTimeout = 5 * 1000
       loginTimeout = 60 * 1000
       maxPlayers = 1000
       motd = "Server online"
       displayOnOrOffAtCharlist = false
       onePlayerOnlinePerAccount = true
       allowClones = false
       serverName = "Damn Hell"
       loginMessage = "Welcome to the Damn Hell, enjoy!"
       statusTimeout = 5 * 60 * 1000
       replaceKickOnLogin = true
       forceSlowConnectionsToDisconnect = false
       loginOnlyWithLoginServer = false
       premiumPlayerSkipWaitList = false
       enableCast = true

       -- Database
       -- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.
       -- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.
       -- encryptionType can be plain, md5, sha1, sha256, sha512 or vahash.
       sqlType = "sqlite"
       sqlHost = "127.0.0.1"
       sqlPort = 3306
       sqlUser = "root"
       sqlPass = "somos13"
       sqlDatabase = "hola"
       sqlFile = "damnhell.s3db"
       sqlKeepAlive = 0
       mysqlReadTimeout = 10
       mysqlWriteTimeout = 10
       encryptionType = "plain"

       -- Deathlist
       deathListEnabled = true
       deathListRequiredTime = 1 * 60 * 1000
       deathAssistCount = 19
       maxDeathRecords = 5

       -- Guilds
       ingameGuildManagement = true
       levelToFormGuild = 1
       premiumDaysToFormGuild = 0
       guildNameMinLength = 4
       guildNameMaxLength = 20

       -- Highscores
       highscoreDisplayPlayers = 15
       updateHighscoresAfterMinutes = 60

       -- Houses
       buyableAndSellableHouses = true
       houseNeedPremium = true
       bedsRequirePremium = true
       levelToBuyHouse = 1
       housesPerAccount = 0
       houseRentAsPrice = false
       housePriceAsRent = false
       housePriceEachSquare = 3000
       houseRentPeriod = "never"
       houseCleanOld = 0
       guildHalls = false

       -- Item usage
       timeBetweenActions = 500
       timeBetweenExActions = 1000
       hotkeyAimbotEnabled = true

       -- Exhaust
       onBuy = 500
       onSell = 500
       changeOutfit = 500

       -- Map
       -- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.
       mapName = "Evolutions.otbm"
       mapAuthor = "Kelah"
       randomizeTiles = true
       storeTrash = true
       cleanProtectedZones = true
       mailboxDisabledTowns = "-1"

       -- Process
       -- NOTE: defaultPriority works only on Windows and niceLevel on *nix
       -- niceLevel works only on *nix systems
       -- coresUsed are seperated by comma cores ids used by server process,
       -- default is -1, so it stays untouched (automaticaly assigned by OS).
       defaultPriority = "high"
       niceLevel = 5
       coresUsed = "-1"

       -- Startup
       startupDatabaseOptimization = true
       updatePremiumStateAtStartup = true
       confirmOutdatedVersion = false
       skipItemsVersionCheck = true

       -- Spells
       formulaLevel = 5.0
       formulaMagic = 1.0
       bufferMutedOnSpellFailure = false
       spellNameInsteadOfWords = false
       emoteSpells = false

       -- Outfits
       allowChangeOutfit = true
       allowChangeColors = true
       allowChangeAddons = true
       disableOutfitsForPrivilegedPlayers = false
       addonsOnlyPremium = true

       -- Miscellaneous
       -- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,
       -- called "exception tracer" (__EXCEPTION_TRACER__ flag).
       dataDirectory = "data/"
       logsDirectory = "data/logs/"
       bankSystem = false
       displaySkillLevelOnAdvance = false
       promptExceptionTracerErrorBox = true
       maximumDoorLevel = 999
       maxMessageBuffer = 4

       -- VIP list
       separateVipListPerCharacter = false
       vipListDefaultLimit = 20
       vipListDefaultPremiumLimit = 100

       -- Saving-related
       -- useHouseDataStorage usage may be found at README.
       saveGlobalStorage = true
       useHouseDataStorage = true
       storePlayerDirection = false

       -- Loot
       -- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)
       checkCorpseOwner = true
       monsterLootMessage = 3
       monsterLootMessageType = 25

       -- Ghost mode
       ghostModeInvisibleEffect = true
       ghostModeSpellEffects = true

       -- Limits
       idleWarningTime = 14 * 60 * 1000
       idleKickTime = 15 * 60 * 1000
       reportsExpirationAfterReads = 1
       playerQueryDeepness = 2
       tileLimit = 10
       protectionTileLimit = 10
       houseTileLimit = 10

       -- Premium-related
       freePremium = true
       premiumForPromotion = true

       -- Blessings
       -- NOTE: blessingReduction* regards items/containers loss.
       -- eachBlessReduction is how much each bless reduces the experience/magic/skills loss.
       blessings = true
       blessingOnlyPremium = true
       blessingReductionBase = 30
       blessingReductionDecrement = 5
       eachBlessReduction = 8

       -- Rates
       -- NOTE: experienceStages configuration is located in data/XML/stages.xml.
       -- rateExperienceFromPlayers 0 to disable.
       experienceStages = true
       rateExperience = 30.0
       rateExperienceFromPlayers = 2
       rateSkill = 25
       rateMagic = 15
       rateLoot = 5
       rateSpawn = 3

       -- Monster rates
       rateMonsterHealth = 1.0
       rateMonsterMana = 1.0
       rateMonsterAttack = 1.0
       rateMonsterDefense = 1.0

       -- Experience from players
       -- NOTE: min~Threshold* set to 0 will disable the minimum threshold:
       -- player will gain experience from every lower leveled player.
       -- max~Threshold* set to 0 will disable the maximum threshold:
       -- player will gain experience from every higher leveled player.
       minLevelThresholdForKilledPlayer = 0.9
       maxLevelThresholdForKilledPlayer = 1.1

       -- Stamina
       -- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.
       -- rateStaminaHits multiplies every hit done a creature, which are later
       -- multiplied by player attack speed.
       -- rateStaminaGain is multiplying every second of logged out time, eg:
       -- 60 * 1000 / 3 = 20 seconds, what gives 1 stamina minute for 3 being logged off.
       -- rateStaminaThresholdGain is dividing in case the normal gain (that is
       -- multiplied by rateStaminaGain, btw.) passed above threshold, eg:
       -- 60 * 1000 / 3 = 20 / 4 = 5 seconds (3 * 4 = 12 minutes for 1 stamina minute).
       -- staminaRatingLimit* is in minutes.
       rateStaminaLoss = 1
       rateStaminaGain = 3
       rateStaminaThresholdGain = 12
       staminaRatingLimitTop = 40 * 60
       staminaRatingLimitBottom = 14 * 60
       staminaLootLimit = 14 * 60
       rateStaminaAboveNormal = 1.5
       rateStaminaUnderNormal = 0.5
       staminaThresholdOnlyPremium = true

       -- Party
       -- NOTE: experienceShareLevelDifference is float number.
       -- experienceShareLevelDifference is highestLevel * value
       experienceShareRadiusX = 30
       experienceShareRadiusY = 30
       experienceShareRadiusZ = 1
       experienceShareLevelDifference = 2 / 3
       extraPartyExperienceLimit = 20
       extraPartyExperiencePercent = 5
       experienceShareActivity = 2 * 60 * 1000

       -- Global save
       -- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,
       -- if you want such a system please check out data/globalevents/globalevents.xml.
       globalSaveEnabled = false
       globalSaveHour = 1
       globalSaveMinute = 0
       shutdownAtGlobalSave = true
       cleanMapAtGlobalSave = false

       -- Spawns
       deSpawnRange = 2
       deSpawnRadius = 50

       -- Summons
       maxPlayerSummons = 2
       teleportAllSummons = false
       teleportPlayerSummons = false

       -- Status
       statusPort = 7171
       ownerName = ""
       ownerEmail = ""
       url = ""
       location = "Uruguay"
       displayGamemastersWithOnlineCommand = false

       -- Logs
       displayPlayersLogging = true
       prefixChannelLogs = ""
       runFile = ""
       outputLog = ""
       truncateLogsOnStartup = false

       -- Manager
       -- NOTE: managerPassword left blank disables manager.
       managerPort = 7171
       managerLogs = true
       managerPassword = ""
       managerLocalhostOnly = true
       managerConnectionsLimit = 1

       -- Admin
       -- NOTE: adminPassword left blank disables manager.
       -- Set to anything if you set adminRequireLogin to false.
       -- adminEncryption available options: rsa1024xtea;
       -- remember to set correct data!
       adminPort = 7171
       adminLogs = true
       adminPassword = ""
       adminLocalhostOnly = true
       adminConnectionsLimit = 1
       adminRequireLogin = true
       adminEncryption = ""
       adminEncryptionData = ""

    ALGUNA SOLUCION?

    solo abre con web o accountmanager via mysql /// no trabja con sqlite

    Y como hago para abrirlo via MYSQL? Nunca lo he trabajado,siempre trabaje servers con SQLITE hay algun tutorial?

    asi

    [Tienes que estar registrado y conectado para ver este vínculo]



    [Aporte] Tfs Tibiaface v 5 - 8.60 ( Cast, War System, War Anti Intruso, New Function + Arreglos en la distribucion) - Página 2 YNU5B25
    https://www.tibiaface.com

    decker

    decker
    Miembro
    Miembro
    claro... pero yo no lo quiero con pagina!

    [Admin] God Maya

    [Admin] God Maya
    Administrador
    Administrador
    [Tienes que estar registrado y conectado para ver este vínculo] escribió:claro... pero yo no lo quiero con pagina!

    claro pero este proyecto solo funciona con mysql no con sqlite y si o si necesita web o accountmanager via mysql



    [Aporte] Tfs Tibiaface v 5 - 8.60 ( Cast, War System, War Anti Intruso, New Function + Arreglos en la distribucion) - Página 2 YNU5B25
    https://www.tibiaface.com

    ralke

    ralke
    Miembro
    Miembro
    @GodMaya, tengo una duda, tras meses hosteando este servidor me encontre con esto, busque algun tipo de respuesta pero solo dicen que me cambie a TFS 1.2/1.3

    [Aporte] Tfs Tibiaface v 5 - 8.60 ( Cast, War System, War Anti Intruso, New Function + Arreglos en la distribucion) - Página 2 Error_11

    de todas maneras reinicie el ot y todo bien pero alguna idea que pudo haber causado esto? de curioso

    http://greedisland.ml/index.php

    [Admin] God Maya

    [Admin] God Maya
    Administrador
    Administrador
    [Tienes que estar registrado y conectado para ver este vínculo] escribió:@GodMaya, tengo una duda, tras meses hosteando este servidor me encontre con esto, busque algun tipo de respuesta pero solo dicen que me cambie a TFS 1.2/1.3

    [Aporte] Tfs Tibiaface v 5 - 8.60 ( Cast, War System, War Anti Intruso, New Function + Arreglos en la distribucion) - Página 2 Error_11

    de todas maneras reinicie el ot y todo bien pero alguna idea que pudo haber causado esto? de curioso

    Para una solución más permanente, edite su archivo my.ini e inserte o edite en la carpeta xampp\mysql\bin

    esto

    Código:
    max_allowed_packet = 1M

    por esto

    Código:
    max_allowed_packet = 16776192



    en algún lugar dentro de él, luego reinicie su servicio MySQL.



    [Aporte] Tfs Tibiaface v 5 - 8.60 ( Cast, War System, War Anti Intruso, New Function + Arreglos en la distribucion) - Página 2 YNU5B25
    https://www.tibiaface.com

    Contenido patrocinado


    Ver el tema anterior Ver el tema siguiente Volver arriba  Mensaje (Página 2 de 2.)

    Ir a la página : Precedente  1, 2

    Permisos de este foro:
    No puedes responder a temas en este foro.

     

    BienvenidosTibiaFace es una comunidad de Open Tibia. Para participar debes estar registrado (click para Regístrate).